
Overview
About Superliminal
Falling asleep at 3AM, you close your eyes to the cheesy commercial of Dr. Pierce's dream therapy program. You wake up in an unfamiliar environment, only to realize that you're stuck in a dream - a dream where perception is reality. Welcome to Superliminal.
Superliminal is a first-person puzzle game inspired perspective and optical illusions. Players tackle impossible puzzles by thinking outside the box and learning to expect the unexpected.
This game features a wonderfully subdued world, an intriguingly voiced narrative, and things that are really weird.
Story setup
A patient checks into the Pierce Institute to try SomnaSculpt, an experimental dream-therapy technology, and is put to sleep inside a testing environment built within their own dreamworld — a place where reality bends and objects can be reshaped through perspective. When they fail to wake at the appointed time, they find themselves slipping ever deeper through successive layers of dream. Guided over crackling radios by the institute's Dr. Glenn Pierce and prompted by the therapy's automated system, the dreamer must navigate an increasingly surreal and unstable mindscape, searching for their own way back to waking life.
Reference
At a glance
Media
Screenshots
Click any screenshot to view it full size.
Playtime
How long to beat
Player-reported completion times for Superliminal.
- Rushed
- 7hoursMain story only
- Typical
- 4hoursStory plus some extras
- Completionist
- 13hoursEvery side objective too
Estimated from 11 player reports — a small sample, so treat these as approximate.
Playing together
Multiplayer & game modes
Superliminal offers various play modes for different gaming experiences.
Play Modes
Single Player • Multiplayer • Co-op
Content
Age ratings
How rating boards around the world have classified Superliminal. Open a board for its content descriptors.
ACBPG
CEROA
CLASS_IND12
ESRBE
- Mild Blood
GRACALL
- Violence
- Alcohol, Tobacco, Drug
- Fear, Horror, Threatening
PEGI12
- Fear
This game features scenes that deliberately create a sense of unease. The areas these scenes take place within are dark and moody and the player often encounters jump-scares, such as doors suddenly closing or shadows on walls, as well as eerie sound effects. Scenes such as these may scare young children.
USK6
Game data and imagery provided by IGDB.com
