Assetto Corsa Competizione is built entirely for people who care about GT3 and GT4 machinery down to tire temperature. I know Gran Turismo 7 well from years on PS5, and ACC feels like that same idea with every accessibility rail removed. There's no arcade mode hiding behind a menu. Braking points are unforgiving, weight transfer actually matters, and cold tires out of the pits will punish you before turn one. The career and multiplayer structure is thinner than the bigger sims on this list, which is why it sits mid-table instead of near the top. Nothing else on Xbox nails the feel of a GT3 car under braking quite like this, though. Controller players should expect a rough first few hours before it clicks.


Assetto Corsa Competizione
May 29, 2019RacingESRB E
About Assetto Corsa Competizione
At a glance
- Released
- May 29, 2019
- Platforms
- PlayStation 4, Xbox Series X/S, Xbox One, PC, PlayStation 5
- Genres
- Racing, Simulation, Sports
- Play modes
- Single Player, Multiplayer, Online Multiplayer
- Age rating
- ESRB E
- Time to beat
- 3 hours
- Multiplayer
- By platform
Screenshots
Click any screenshot to view it full size.
How long to beat
Player-reported completion times for Assetto Corsa Competizione.
- Typical
- 3hoursStory plus some extras
Multiplayer by platform
How Assetto Corsa Competizione supports playing with other people, broken down per platform.
| Platform | Local | Online | LAN | Split-screen | Co-op campaign | Drop-in/out |
|---|---|---|---|---|---|---|
| PC | Yes, up to 3 players | Yes, up to 32 players | No | No | No | Yes |
- Supported (a number is the player cap)
- Not supported
- Not documented for this platform
Age ratings
How rating boards around the world have classified Assetto Corsa Competizione. Open a board for its content descriptors.
ACBG
Online Interactivity
PEGI3
- In-Game Purchases
Assetto Corsa Competizione is the new official Blancpain GT Series videogame. Thanks to the extraordinary quality of simulation, the game will allow you to experience the real atmosphere of the FIA GT3 homologated championship, competing against official drivers, teams, cars and circuits.
Often listed alongside Assetto Corsa Competizione
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 5 articles on this site.
I still don't have a spare room big enough for a proper playseat, and Assetto Corsa Competizione is the game that makes me want one anyway. This is GT3 and GT2 racing built for people who care about tire temperature, aero balance, and fuel strategy, not just lap times. There's no rewind button holding your hand and no arcade assist package to lean on. The DualSense doesn't get any special treatment here, a missed opportunity on hardware that supports it. If you've got a wheel, this is the most convincing GT racing on PS5, full stop. Without one, the default controller settings ask real patience before the car stops fighting you. It's a specialist's game, and it knows it.
Assetto Corsa Competizione belongs on this list because some groups come to a LAN specifically to race properly. Not to bump into each other, not to use items, but to find a clean braking point at the end of a long straight and beat the person next to them through genuine racecraft. For those groups, nothing else here comes close. The driving model is outstanding and private server setup is manageable for a competent host. The ranking reflects one hard reality though: if even two or three players at your table have not put in hours with a sim racer before, the gap between them and the experienced players will be large enough to not be fun for anyone.
This is the one on the list I would not recommend to everyone, and that is exactly why it deserves third place. ACC has the highest racing quality score here for a reason: the handling model is genuinely excellent, tire behavior changes lap by lap, and nailing a clean sector time on a circuit you have learned properly feels like something the more forgiving games on this list simply cannot replicate. I play with a DualSense and the adaptive triggers do real work here, giving you brake pressure feedback that actually tells you something useful. The onboarding is rough, no question. Your first few sessions will involve a lot of spinning in the gravel. But if you have any interest in what real GT racing feels like, this is the closest PS Plus gets.
ACC is the most serious thing on this list. Every lap is a negotiation between tire temperature, brake bias, and your own discipline. It earns its place here specifically because of GT3 and GT4 racing, which it models better than anything else on PS5. The console version is rougher around the edges than the PC release, and the track selection is narrower than GT7 by a significant margin. Neither is a dealbreaker if you bought this game knowing what it is. If you turned up expecting a broad car collection experience, you are in the wrong place. Know what you are buying.
Game data and imagery provided by IGDB.com


