Hunt: Showdown 1896 has the best horror atmosphere on this entire list, and I mean that after sitting through every other entry here with a headset on. Every creak of a floorboard and distant monster call actually means something, and playing this with the Arctis Nova 7P on made me jump more than once. It's a PvPvE extraction shooter first, horror atmosphere second. That puts off anyone here purely for jump scares. Crossplay only works between PS5 and Xbox Series consoles, with no PC pairing, so PC players are locked out of the console pool entirely. That's the ceiling on how highly I can rank it. My competitive days are mostly behind me, but I still respect what this does with dread and high stakes.


Hunt: Showdown
August 27, 2019ShooterESRB MMetacritic 79
The Verdict
Best if you want a high-stakes PvPvE shooter where every decision matters and death carries real consequences—tense, methodical gunplay in atmospheric Louisiana swamps where other players are as dangerous as the monsters.
What It's Like to Play
Hunt: Showdown delivers one of the most nerve-wracking multiplayer experiences available, blending extraction shooter mechanics with horror atmosphere and old-west gunfights. Each match drops you into a Louisiana bayou map where you're simultaneously hunting supernatural bosses and competing against other player teams who want the same bounty. The tension is constant: every gunshot reveals your position, every creaky floorboard could give you away, and every encounter could end your hunter's life permanently. The permanent death system creates genuine stakes. When your hunter dies, you lose that character and all their equipped gear. Only your account-level progression (Bloodline) persists, meaning each life feels precious in a way few games achieve. This transforms Hunt into a game of calculated risk-taking—do you push for the bounty and paint a target on your back, or do you play as a spoiler and ambush whoever claims it? The gameplay loop rewards patience and audio awareness over twitch reflexes. Weapons are slow, deliberate period firearms that require careful aim and positioning. You'll spend matches moving cautiously through compounds, using your limited "Dark Sight" ability to track targets while listening intently for other teams. Combat is brutal and quick when it erupts, but the lead-up involves careful stalking and tactical positioning. Expect a steep learning curve spanning dozens of hours. You'll need to learn map layouts, enemy AI patterns, weapon handling, sound cues, and the metagame of when to fight versus when to extract. Early matches can feel punishing as veteran players outmaneuver you, and the game does little hand-holding. Sessions typically run 30-60 minutes per match, though you can extract early if you want shorter play windows. The progression system keeps you invested even through deaths. Money earned buys new hunters and gear, while experience unlocks better equipment and tools. The loop of dying, learning, and coming back slightly better equipped provides strong long-term hooks. Playing with friends in duos or trios significantly smooths the learning process and enhances the tactical depth, though solo play is viable for masochists who enjoy being outnumbered.
Best For
- Players who thrive on high-stakes tension and meaningful consequences
- Tactical shooter fans who value positioning and sound design over twitch reflexes
- Those seeking a distinctive PvPvE experience with strong gothic horror atmosphere
Not For
- Players who get frustrated by losing progress or gear to permanent death
- Those seeking casual, low-pressure multiplayer sessions
- Anyone unwilling to invest significant time learning complex maps and mechanics
About Hunt: Showdown
Story setup
At a glance
- Released
- August 27, 2019
- Platforms
- Xbox Series X/S, Xbox One, PC, PlayStation 5, PlayStation 4
- Genres
- Shooter, Simulation, Action
- Play modes
- Single Player, Multiplayer, Co-op, PvP, Online Multiplayer
- Age rating
- ESRB M
- Time to beat
- 6 hours
- Multiplayer
- By platform
- Metacritic
- 79
- Player rating
- 3.7
Screenshots
Click any screenshot to view it full size.
How long to beat
Player-reported completion times for Hunt: Showdown.
- Typical
- 6hoursStory plus some extras
Multiplayer by platform
How Hunt: Showdown supports playing with other people, broken down per platform.
| Platform | Local | Online | LAN | Split-screen | Co-op campaign | Drop-in/out |
|---|---|---|---|---|---|---|
| PC | No | Yes, up to 12 players | No | No | No | No |
- Supported (a number is the player cap)
- Not supported
- Not documented for this platform
CrossplayPartial Crossplay
Team sizes · Solo/Duo/Trio (up to 12 players)
Online-only matchmaking extraction shooter. Bounty Hunt supports up to 12 players per match (solo/duo/trio matchmaking; teams up to 3). Soul Survivor is a solo mode (up to 12). No split-screen, no LAN. Cross-play matchmaking is supported between PlayStation and Xbox consoles (not with PC). Console online play requires platform subscription (PlayStation Plus / Xbox Game Pass Core).
Age ratings
How rating boards around the world have classified Hunt: Showdown. Open a board for its content descriptors.
ESRBM
- Blood and Gore
- Violence
GRAC15+
- Violence
PEGI18
- Violence
Savage, nightmarish monsters roam the Louisiana swamps, and you are part of a group of rugged bounty hunters bound to rid the world of their ghastly presence. Banish these creatures from our world, and you will be paid generously—and given the chance to buy more gruesome and powerful weapons. Fail, and death will strip you of both character and gear. Your experience, however, remains in your pool of hunters—called your Bloodline—always.
Edition and platform notes
Which version to buy, and what differs between platforms.
Platform Recommendations
Console versions have smaller player counts per match and slightly adjusted UI for controller play. PC offers the most active player base and precise aiming, though crossplay options vary by platform.
Accessibility Features
Heavily reliant on 3D audio cues for competitive play, which may disadvantage players with hearing impairments. No offline or bot practice modes. The permadeath system and lack of difficulty scaling create inherent accessibility barriers for some players.
Featured in our articles
This game appears in 4 articles on this site.
Hunt: Showdown 1896 asks for the opposite of what Black Ops 6 asks for, patience, silence, and the willingness to lose fifty minutes of progress to one mistake. I went in expecting another extraction shooter and came out flinching at every creaking floorboard, because the sound design here does more threat communication than most shooters manage with a full HUD. Duos and trios stalk a map together hunting a boss monster while other teams do the same, and the moment you hear a gunshot two zones over, the whole plan changes. It's slow by design. That won't suit anyone looking for a quick match after work, but nothing else on Xbox recreates this specific dread.
Hunt is the game I almost gave up on twice before it clicked. The bayou is dense with sound, and that sound tells a story: a crow startled fifty metres to the north means another hunter just moved through that area. You are hunting monsters to collect bounty tokens, but other human squads are doing the same thing, and everyone wants to extract with the prize. The PvPvE triangle creates tension that pure co-op horror cannot, because the scariest thing in the swamp is usually another duo who heard your gunshot. I gravitate toward the duo format. Three players can feel crowded in the communication layer. Not a game for casual evenings, but for the right pair of players it is unmatched.
Hunt rewards a kind of awareness that most console shooters ignore. Sound is a weapon. Footsteps on different surfaces tell you where someone is. Crows in the distance tell you someone crossed that field two seconds ago. I played this with a friend using headsets and we spent entire sessions barely speaking because the game communicates everything through audio if you listen carefully. No formal ranked ladder keeps it below the more structured picks on this list, and no crossplay limits the console population compared to PC. But for raw tension per hour of PvP, nothing else on PS5 comes close.
Frequently asked questions
Common questions about this game, answered by our team.
How hard is the learning curve?
Steep and unforgiving. Expect 20-40 hours before you feel competent. Map knowledge, sound recognition, and weapon handling all require significant practice. Playing with experienced friends helps tremendously.
Can I play solo or do I need a team?
You can play solo, but you'll face teams of 2-3 players with only slight matchmaking adjustments. Most players find duos or trios more enjoyable and forgiving during the learning phase.
How long are typical sessions?
Individual matches run 30-60 minutes if you pursue bounties fully, though you can extract earlier. Budget 2-3 hours for satisfying play sessions where you can complete multiple hunts.
What happens when I die?
Your hunter and all equipped gear are lost permanently. Your account progression (Bloodline rank and money banked) persists, letting you recruit new hunters and buy equipment for another attempt.
Is it beginner-friendly?
No. Hunt offers minimal tutorials and throws you into matches with veterans immediately. The permadeath system punishes mistakes harshly. It rewards persistence but has little patience for casual dabbling.
Game data and imagery provided by IGDB.com



