Games Genie
Path of Exile cover art

Path of Exile

Best if you want a brutally deep, free-to-play action RPG that rewards hundreds of hours of theorycrafting, seasonal progression, and endgame mastery—with Diablo II's spirit and a learning curve that respects your intelligence.

Released
October 23, 2013
Metacritic
86
View reviews
Genre
ACTION
User Rating
3.7

Why We Recommend This Game

Path of Exile is the thinking player's ARPG, built for those who find joy in optimizing skill gems, wrestling with a passive tree containing over 1,300 nodes, and diving into layered crafting systems. This is a game that treats complexity as a feature, not a bug. Every class shares the same massive skill web, meaning your Witch can specialize in melee combat and your Marauder can sling spells—if you build them right. The core loop is classic hack-and-slash: clear zones of monsters, collect loot, level up, push deeper. But the depth emerges in how skills work. You socket active skill gems into gear, then modify them with support gems that change damage types, add projectiles, or trigger on conditions. Combined with the passive tree, ascendancy subclasses, and gear modifiers, you can create builds that feel utterly unique—from summoners commanding zombie armies to glass cannons chaining screen-wide lightning strikes. Sessions typically run 20–30 minutes as you clear maps or tackle specific content like the labyrinth or league mechanics. The game is always online, even solo, and designed around seasonal leagues that reset progress every three to four months with fresh mechanics and economies. This keeps the meta evolving and gives natural stopping points, though standard league persists for those who prefer permanence. The learning curve is genuinely steep. You'll need third-party tools like Path of Building for planning, item filters to parse loot, and likely a guide for your first character. The campaign spans ten acts and serves as a 10–15 hour tutorial before the real endgame—an atlas of maps with escalating difficulty and boss encounters—begins. Expect to fail builds, reroll characters, and slowly decode systems like influenced items, cluster jewels, and harvest crafting. Monetization is cosmetics and convenience, primarily stash tabs. You can complete everything free, but serious players eventually buy currency and map tabs to manage inventory sanity. The game respects your time in that skill matters more than spending, but it demands significant time investment to reach mastery. If you're the type who enjoys spreadsheets, community theorycrafting, and chasing incremental power gains across hundreds of hours, Path of Exile is an evergreen obsession.

Best For

  • ARPG veterans craving complexity beyond Diablo III's accessibility
  • Theorycrafters who enjoy planning builds and min-maxing systems
  • Players seeking 500+ hours of free endgame content with seasonal resets

Not For

  • Casual players wanting pick-up-and-play simplicity
  • Those averse to third-party tools, wikis, and external guides
  • Players frustrated by always-online requirements or trading economies

Multiplayer & Game Modes

6 online

Path of Exile does not support crossplay, supports up to 6 players online, features co-op campaign mode.

Features

Crossplay(No Crossplay)
Online Multiplayer
Drop In/Out
Co-op Campaign

Play Modes

Single PlayerMultiplayerCo-opPvPOnline MultiplayerMMO

Player Count

Online
1-6
Team Sizes
Co-op parties up to 6

Additional Details

Online-only action RPG: solo play still requires an internet connection. Party play supports up to 6 players in the same instance/area. PvP available (e.g., duels/arena-style modes). No local couch co-op, no split-screen, and no LAN mode. Cross-platform play is not supported between PC and consoles (separate realms/economies).

Edition and Platform Information

Important details about which version to buy and where to play.

Platform Recommendations

Available on PC (Steam/standalone client), PlayStation, and Xbox with full cross-play. PC offers the smoothest performance and earliest access to patches. Console versions support controllers natively but can struggle during visual effects-heavy encounters. Standalone client sometimes gets patches faster than Steam.

Accessibility Features

Full keyboard/mouse remapping and controller support via Steam Input. UI scales but remains information-dense. Strong color contrast helps, though visual clutter during combat can overwhelm. No difficulty settings, but you can engage softer content while learning. Community loot filters (like Neversink's) essential for parsing drops.

Screenshots

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Frequently Asked Questions

Common questions about this game answered by our team.

How hard is Path of Exile for newcomers?

Very challenging. Expect to fail your first character and rely heavily on guides. The passive tree alone has 1,300+ nodes. Budget 20–30 hours just learning core systems before feeling competent. Rewards patience with unmatched depth.

How long does it take to beat the campaign?

First playthrough: 15–25 hours. Experienced players finish in 4–6 hours. The campaign is essentially the tutorial; the true game begins in the endgame mapping system, which offers hundreds more hours of content.

Is it really free-to-play, or pay-to-win?

Genuinely free—all content is accessible without spending. Monetization is cosmetics and stash tabs. Most players eventually buy currency/map tabs ($20–40) for quality of life, but it's convenience, not power.

Can I play solo or do I need a group?

Fully soloable, though always online. Most content is designed for solo play. Grouping speeds farming but isn't required. The economy and trading are multiplayer-focused, but you can opt for Solo Self-Found league for pure solo.

What's the time commitment per session?

Maps take 3–10 minutes each; typical sessions run 20–30 minutes clearing a handful. You can log off anytime outside combat. Long-term, expect 100+ hours per league to experience endgame bosses and builds fully.