Torchlight II key art
Torchlight II cover art

Torchlight II

September 20, 2012RPGESRB TMetacritic 88

The Verdict

Best if you want classic loot-driven dungeon crawling with approachable build systems, colorful visuals, and four-player online co-op—a polished Diablo alternative that respects your time and wallet.

Portrait of Henk-Jan Uijterlinde
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Software architect and father of two based in the Netherlands. Been gaming since MS-DOS Mario. Writes honest recommendations for people with limited evenings and too many games left to play.

What It's Like to Play

Torchlight II delivers the core ARPG loop—kill monsters, grab loot, level up, repeat—with unusual clarity and warmth. Its colorful steampunk fantasy aesthetic stands apart from grimmer genre staples, making dungeon crawls feel adventurous rather than oppressive. You'll click through hordes of enemies, watch gear explosions shower the ground, and constantly weigh whether that new sword or spell tome improves your build. The dopamine hits arrive frequently without demanding extreme time investment. Four distinct classes offer meaningfully different playstyles, from ranged elemental casters to melee bruisers, each with branching skill trees that encourage experimentation. The system avoids overwhelming complexity—you'll understand your options within an hour—but provides enough depth for theorycrafters to min-max builds across difficulty tiers. Respeccing individual skills is inexpensive, so you're rarely locked into bad choices. Your pet companion adds strategic wrinkles: it fights alongside you, carries overflow loot, and can run back to town to sell junk while you keep fighting. This quality-of-life feature keeps momentum high during longer sessions. Speaking of which, the game respects natural break points. Most dungeon segments take twenty to thirty minutes, perfect for quick evening sessions or extended weekend crawls. Difficulty settings range from breezy to brutally punishing, with optional Hardcore permadeath for roguelike fans seeking stakes. The gentler settings let you enjoy build variety and exploration without constant death, while higher tiers demand careful positioning and smart gear choices. Co-op scales enemy difficulty automatically, so inviting friends never trivializes content. Multiplayer is online-only—no local couch co-op—but supports up to four players across the entire campaign and beyond. LAN options exist for those who prefer direct connections. Loot drops individually for each player, eliminating competitive grabbing and keeping groups cooperative. Classes synergize naturally without requiring rigid compositions, so you can jump in with whoever's available. The learning curve is gentle. If you've played any ARPG, you'll feel at home immediately. Newcomers grasp the fundamentals within minutes: enemies glow red, loot glows bright, health potions go in your belt. Skill descriptions are clear, enemy telegraphs are readable, and the interface never obscures critical information. It's accessible without feeling dumbed down. Replayability comes from alternate classes, higher difficulty runs, randomized dungeons, and the satisfying chase for better gear. Mapworks endgame provides additional randomized challenges beyond the campaign. You're looking at twenty-plus hours for a first playthrough, with substantial reasons to return.

Best For

  • ARPG fans seeking accessible alternatives to Diablo's darker tone and complexity
  • Groups wanting online co-op dungeon crawling without competitive loot drama
  • Players who appreciate clear skill systems and frequent character progression

Not For

  • Those expecting local couch co-op—multiplayer is online/LAN only
  • Players seeking cutting-edge graphics or modern quality-of-life features from post-2012 ARPGs
  • Anyone allergic to repetitive clicking and loot management
Overview

About Torchlight II

Torchlight II features randomly generated dungeons and numerous types of monsters to fight for loot. Torchlight II is an action RPG as its predecessor, but features overland areas with multiple hub towns, and a longer campaign. Players are able to customize character appearance with choice of sex, face, hair style and hair color. Additionally, several elements from the first game return, such as pets and fishing. The game features four playable character classes. Each class has 3 skill trees to choose from which enable customization within each class.
Reference

At a glance

Released
September 20, 2012
Platforms
macOS, PC, PlayStation 4, Xbox One, Linux, Nintendo Switch
Genres
RPG, Action, Adventure, Indie
Play modes
Single Player, Multiplayer, Co-op, Online Multiplayer, LAN Multiplayer
Age rating
ESRB T
Time to beat
~33 hours
Multiplayer
By platform
Metacritic
88
Player rating
4.1
Media

Screenshots

Click any screenshot to view it full size.

Playtime

How long to beat

Player-reported completion times for Torchlight II.

Rushed
22hoursMain story only
Typical
33hoursStory plus some extras
Completionist
49hoursEvery side objective too

Estimated from 7 player reports — a small sample, so treat these as approximate.

Playing together

Multiplayer by platform

How Torchlight II supports playing with other people, broken down per platform.

Multiplayer capabilities for Torchlight II by platform. Capabilities with no published information are marked "not documented".
PlatformLocalOnlineLANSplit-screenCo-op campaignDrop-in/out
PCNoYes, up to 6 playersYesNoYesYes
  • Supported (a number is the player cap)
  • Not supported
  • Not documented for this platform

CrossplayNo Crossplay

Team sizes · Co-op teams up to 4

Supports 1–4 player co-op via online or LAN on PC. No couch co-op/split-screen. Multiplayer is co-op only (no PvP modes). Cross-play is not supported between PC and console editions. Console online play may require the platform’s online subscription (e.g., Nintendo Switch Online / PlayStation Plus / Xbox subscription depending on platform policies).

Content

Age ratings

How rating boards around the world have classified Torchlight II. Open a board for its content descriptors.

ESRBT
  • Blood and Gore
  • Violence
GRAC19+
  • Violence
PEGI12
USK16
Buying it

Edition and platform notes

Which version to buy, and what differs between platforms.

Platform Recommendations

Originally PC-focused, now available on Switch and other platforms. Switch version supports online multiplayer and portable play, though performance dips slightly in crowded fights. LAN multiplayer works across compatible platforms.

Accessibility Features

Clean, colorful visuals with good contrast make enemies and loot readable. No text scaling, colorblind modes, or assist features common in modern games. Requires rapid clicking during extended sessions, which may strain some players. Difficulty settings provide gameplay accessibility from very easy to extremely hard.

Questions

Frequently asked questions

Common questions about this game, answered by our team.

How long does it take to beat?

A first playthrough takes 20-25 hours depending on side content. Completionists and those tackling higher difficulties or multiple classes can easily spend 50+ hours.

Is it good for ARPG beginners?

Yes. Clear skill trees, straightforward combat, and forgiving lower difficulties make it one of the gentler ARPG entry points. Veterans will still find depth in harder modes and build optimization.

How does co-op work?

Online and LAN for up to four players. Everyone gets individual loot drops, difficulty scales automatically, and you can jump in/out freely. No local couch co-op available.

Can I play offline?

Yes, the entire game is fully playable offline in single-player. Only multiplayer modes require internet or LAN connections.

How hard is it compared to Diablo?

Normal difficulty is easier than Diablo's equivalents, making it more approachable. Veteran and Elite difficulties provide serious challenge, and Hardcore permadeath matches Diablo's intensity.

Game data and imagery provided by IGDB.com