Stalcraft: X drops players into a Stalker-inspired MMO where every trip into the Zone is a gamble between radiation, mutants, and rival scavengers. It earns a spot for blending shooter action with meaningful survival pressure: anomalies, resource scarcity, and hazardous areas all shape how you move and what risks you take. The persistent world and crafting give long-term goals, and the free access lets you learn its systems at your own pace. The catch is that it feels more like an extraction shooter than a pure survival sim. It ranks well as a hybrid for players craving tense, high-stakes runs.

STALCRAFT
Best if you want a tense, STALKER-inspired MMO shooter where every trip into Chernobyl's Exclusion Zone balances survival pressure, PvP ambushes, and meaningful loot against persistent character progression and faction conflict.
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Why We Recommend This Game
STALCRAFT delivers a unique hybrid that fuses the moody, hazard-filled atmosphere of the STALKER series with MMO persistence and extraction-shooter stakes. You'll spend most sessions venturing into the Chernobyl Exclusion Zone—navigating anomalies, hunting mutants, scavenging gear, and contending with rival players who can kill and loot you almost anywhere outside safe hubs. Each run feels consequential: radiation ticks down your health, better loot sits in more dangerous areas, and every encounter with another stalker is a snap decision between fight, flight, or uneasy cooperation. The gameplay loop revolves around risk management. You'll accept quests, gear up in a safe zone, then push into hostile territory for artifacts, crafting materials, or quest objectives. The faster, skill-driven gunplay—closer to Call of Duty than typical MMO tab-targeting—means firefights reward reaction time and positioning. Death in higher-risk zones can mean losing your carried loot, so every trip deeper into the Zone becomes a calculated gamble. Over time, you'll upgrade weapons, craft better armor, and unlock new locations, giving long-term goals alongside the immediate tension of each expedition. The voxel aesthetic might look simple at first glance, but the engine handles large-scale faction wars, dynamic weather, and dense anomaly fields that force you to read the environment carefully. Quests introduce you to the Zone's systems and provide voiced dialogue and cutscenes, easing the learning curve without hand-holding. Session modes offer faster, more focused play for time-strapped players, while the open world rewards exploration and experimentation. PvP freedom is a double-edged sword: joining a faction opens faction wars and open-world conflict, creating emergent stories and high-stakes encounters, but also means you're never truly safe outside hubs. Grouping with friends or clan members shifts the dynamic, turning risky runs into coordinated ops. The free-to-play model avoids pay-to-win pitfalls—everything meaningful can be earned in-game or traded on the auction—but progression takes time, and occasional jank or balance quirks reflect its indie roots. If you're after a moody, survival-tinged shooter with persistent progression and a willingness to experiment with unconventional design, STALCRAFT offers a distinctive flavor few MMOs or shooters can match.
Best For
- STALKER series fans seeking a multiplayer take on the Zone
- Extraction shooter enthusiasts who enjoy persistent progression
- Players who thrive on high-stakes PvP and survival tension
Not For
- Players averse to open-world PvP and loot loss on death
- Those expecting AAA polish or forgiving difficulty
- Players seeking pure PvE or story-driven single-player experiences
Multiplayer & Game Modes
100 online
STALCRAFT does not support crossplay, supports up to 100 players online, features co-op campaign mode.
Features
Play Modes
Single Player • Multiplayer • Co-op • PvP • Online Multiplayer • MMO
Player Count
- Online
- 1-100
- Team Sizes
- Large MMO servers; parties up to 4–6
Additional Details
PC-only MMOFPS with large shared servers (hundreds of players online per world). Supports open-world PvE and PvP, faction wars, and group play for quests and raids. Main story and most content can be played solo or cooperatively with other players in the persistent online world. No offline, LAN, split-screen, or couch co-op. No announced cross-play or console versions as of 2025.
Edition and Platform Information
Important details about which version to buy and where to play.
Platform Recommendations
PC-only via Steam. Keyboard and mouse are the primary controls; controller support exists through Steam Input but is not optimized. Stable internet connection required for the MMO structure.
Accessibility Features
Key remapping, FOV and sensitivity sliders, brightness/gamma controls, and subtitle options are available. Clear quest markers assist navigation. Limited advanced accessibility tools; audio cues for radiation and anomalies are important but not heavily customizable.
Screenshots
Click any screenshot to view in full size
Featured In Our Articles
We've included this game in 2 articles.
STALCRAFT blends a voxel look with STALKER-inspired survival and shooting across a dangerous Chernobyl-style zone. It earns a place for its distinct identity and meaningful open exploration where routes, anomalies, and factions shape every trip. Frequent patches and events keep the world lively, and the free model covers core play. The hybrid style and occasional jank won’t suit everyone, and death can sting in higher-risk areas. It’s best for players who want a moody, survival-tinged shooter with persistent zones and a different flavor than typical voxel sandboxes or military shooters.
Frequently Asked Questions
Common questions about this game answered by our team.
How hard is STALCRAFT?
Challenging. Hostile zones, radiation, and open-world PvP punish mistakes. Staying in safer areas and grouping with others reduces pressure, but the Zone demands map knowledge, gear management, and sharp shooting.
How long are typical sessions?
20–30 minutes for focused runs into the Zone, though you can extend sessions with multiple expeditions, crafting, or faction events. Session modes offer faster play for time-limited players.
Is it really free-to-play without pay-to-win?
Yes. All meaningful gear and progression can be earned in-game or traded on the player auction. Microtransactions exist but don't gate core content or create unfair advantages.
Can I play solo or do I need a group?
You can play solo, but grouping helps in dangerous zones and against PvP threats. Many activities support both solo and co-op approaches, and some players prefer the lone-stalker experience.
How does the PvP work?
Join a faction and you can attack rival faction members almost anywhere outside safe zones. Death in PvP areas can mean loot loss, but safer regions and quest dungeons restrict PvP, offering lower-risk play.
