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PlanetSide 2 cover art

PlanetSide 2

Best if you want massive 100+ player battles where your squad's tactical coordination actually shapes continental warfare—this is combined-arms MMOFPS at a scale no other free shooter attempts.

Released
November 20, 2012
Metacritic
84
View reviews
Genre
SHOOTER
User Rating
3
Available On

Why We Recommend This Game

PlanetSide 2 delivers something genuinely rare: true massive multiplayer FPS warfare where hundreds of players fight simultaneously across open continents in persistent territorial battles. You'll spawn into rolling front lines where infantry pushes coordinate with armor columns and air support, capturing bases that shift the map in real time. The experience hinges on scale and emergence—join a public platoon, and you're suddenly part of coordinated galaxy drops, MAX crashes through chokepoints, or desperate last-second base saves that feel like actual military operations. The gameplay loop centers on territory control. You pick one of three factions with distinct weapon feels and visual identities, then join continent-wide alerts where lattice connections dictate which bases you can attack. Sessions naturally break into 20–30 minute chunks around base captures, but prime-time alerts can pull you into multi-hour campaigns. Combat itself is skill-driven FPS with class loadouts—medic, heavy assault, engineer, infiltrator, light assault, and MAX suits—each vital to combined-arms play. You'll earn certification points to unlock attachments, vehicles, and abilities, creating a meaningful progression curve without pay-to-win pressure. The learning curve is steep. You'll die often at first, unsure where threats come from in chaotic 96v96 fights. The VR training room and tutorials help, but real fluency comes from joining an outfit (clan) that teaches you lattice flow, spawn logistics, and force multipliers. Once it clicks, the depth is staggering: vehicle gameplay spans ESFs, liberators, sunderers, MBTs, and harassers; base design encourages three-dimensional infantry flow; and outfit coordination unlocks tactical assets like orbital strikes. Performance can dip in the heaviest fights, and the 2012 tech shows. The Steam community is smaller than peak years, though prime time still delivers the signature massive battles. Replayability is endless—the sandbox nature means every alert plays out differently based on player decisions, and mastering multiple classes, vehicles, or faction playstyles offers hundreds of hours of depth. This isn't a quick-match shooter; it's a persistent war simulator where your squad's positioning and timing genuinely matter across continent-scale operations.

Best For

  • Players craving genuine large-scale combined-arms warfare with 100+ combatants
  • Outfit/clan-focused groups who want tactical coordination to feel impactful
  • Fans of persistent PvP sandboxes where emergent battles create memorable moments

Not For

  • Players seeking quick, balanced arena matches with predictable session lengths
  • Solo players unwilling to join voice comms or learn complex map flow
  • Those frustrated by older tech, occasional performance dips, or steep learning curves

Multiplayer & Game Modes

2000 online

PlanetSide 2 does not support crossplay, supports up to 2000 players online.

Features

Crossplay(No Crossplay)
Online Multiplayer
Drop In/Out

Play Modes

MultiplayerCo-opPvPOnline MultiplayerMMO

Player Count

Online
1-2000
Team Sizes
3 factions (large-scale)

Additional Details

Online-only large-scale MMOFPS. Steam lists online PvP and online co-op. No split-screen/couch play. No LAN mode. Battles are described as supporting up to 2000 players. Cross-play is not supported between PC and PlayStation versions.

Edition and Platform Information

Important details about which version to buy and where to play.

Platform Recommendations

PC-only on Steam. Performance scales with hardware; crowded 96v96 fights can stress mid-range systems. Active population peaks during evening prime time in NA/EU regions.

Accessibility Features

Full key rebinding, extensive HUD customization, mouse and vehicle sensitivity adjustments. Audio cues for incoming fire. VR training room and tutorial missions support onboarding, though battlefield chaos remains intense. Colorblind-friendly faction markers available.

Screenshots

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Frequently Asked Questions

Common questions about this game answered by our team.

How hard is it for new players?

Hard. Chaotic battles and map complexity create a steep curve. VR training and tutorials help basics, but joining an outfit that teaches lattice flow and spawn logistics is essential to fluency. Expect many early deaths before it clicks.

Is it pay-to-win?

No. Starting weapons are competitive; unlocks are sidegrades or situational. You earn certification points through play to unlock everything meaningful. Real money buys cosmetics and convenience, not power.

How long are typical sessions?

20–30 minutes per base capture cycle, but prime-time alerts and outfit ops can pull you into multi-hour campaigns. The sandbox structure lets you drop in and out between bases fairly easily.

Do I need a group to enjoy it?

Strongly recommended. You can join public platoons solo, but outfit coordination unlocks the true tactical depth and makes the learning curve manageable. Most memorable moments come from voice-coordinated pushes.

Is the player population still active?

Yes, especially during prime time (evenings NA/EU). Populations are smaller than peak years, but you'll still find large-scale battles on main continents during alerts. Off-peak hours can feel quieter.