Star Wars: The Old Republic key art
Star Wars: The Old Republic cover art

Star Wars: The Old Republic

December 20, 2011RPGESRB TMetacritic 85

Available on
Genres

The Verdict

Best if you want eight full-length BioWare RPGs wrapped in a Star Wars skin—hundreds of hours of cinematic, choice-driven storytelling you can experience solo or with friends, all free to start.

Portrait of Henk-Jan Uijterlinde
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Software architect and father of two based in the Netherlands. Been gaming since MS-DOS Mario. Writes honest recommendations for people with limited evenings and too many games left to play.

What It's Like to Play

Star Wars: The Old Republic delivers what few MMOs dare: treating every player as the protagonist of their own branching narrative. Each of the eight classes—Jedi Knight, Sith Inquisitor, Bounty Hunter, Imperial Agent, and more—unfolds a fully voiced, decision-laden campaign that rivals standalone BioWare RPGs in scope. You'll spend 40-60 hours per class working through cinematic dialogue wheels, making Light or Dark Side choices, and building relationships with companions who comment on your decisions and join you in combat. The gameplay loop blends traditional MMO questing with BioWare's narrative DNA. You'll accept missions, travel to planets like Hoth and Tatooine, engage in hotkey-based combat that feels deliberate rather than twitchy, and return for rewards and story payoff. Companion characters handle tanking, healing, or damage based on your needs, making solo play comfortable even in story mode difficulty. Sessions naturally break into 20-30 minute quest chains, though you can easily sink hours into back-to-back missions when the story hooks you. The learning curve is gentle for MMO standards. Abilities unlock gradually as you level, tooltips explain mechanics clearly, and story mode difficulty forgives mistakes. If you want challenge, veteran and master modes exist, plus group Flashpoints (instanced dungeons) and Operations (raids) that demand coordination. PvP warzones and starfighter battles add competitive variety, but they're entirely optional if you're here for the narrative. The free-to-play model is where things get complicated. All eight class stories through level 60 are free, which is a staggering amount of content. However, you'll hit restrictions: fewer action bars, credit caps that limit auction house purchases, slower XP gain, and locked expansions. Many players subscribe for one month to permanently unlock expansions, then drop back to free play. It's less "free MMO" and more "generous trial of a subscription game," but the core narrative experience remains accessible without spending a dime. Replayability comes from trying different classes and making opposite moral choices. The Imperial Agent and Sith Warrior stories are community favorites, while the Jedi Knight arc feels most like a classic Star Wars hero's journey. If you've ever wanted to live out your own Star Wars power fantasy—whether as a cunning spy, righteous Jedi, or ruthless Sith—SWTOR delivers that fantasy with more polish and depth than almost any Star Wars game before or since.

Best For

  • Star Wars fans craving narrative-driven adventures in the expanded universe timeline
  • BioWare RPG enthusiasts who enjoyed KOTOR and Mass Effect's dialogue systems
  • Players seeking massive single-player content they can optionally share with friends

Not For

  • Those expecting modern action combat—this uses tab-targeting hotkey MMO mechanics from 2011
  • Players unwilling to tolerate always-online requirements and occasional F2P restrictions
  • Anyone seeking cutting-edge graphics or seamless open-world exploration
Overview

About Star Wars: The Old Republic

Step in to the center of your own Star Wars story as you choose your path down the light or dark side of the Force. Your choices have impact not only on your story but on those who join you along the way. Each choice you make can change how your story unfolds including unexpected story twists or devastating consequences that impact you and your Companions. Play as one of 8 legendary Star Wars classes include Jedi, Sith, Smuggler, Trooper and more – this is your story and you decide how you want to build your reputation and influence across the galaxy as you join in epic adventures and challenging missions on the ground and in space!
Story setup
Protected by the legendary Jedi Order, the Galactic Republic stood as a bastion of peace in the galaxy for a thousand generations. Several centuries ago, the greatest threat the galaxy has ever known emerged in the form of the dark Sith Empire. After a volatile war, the Republic emerged victorious and the Sith were assumed to be extinct. Nonetheless, the Jedi have maintained a constant vigil over the ancient Sith homeworld, Korriban, to protect the galaxy from the darkness that still resides in the planet's tombs. Though a small group of survivors escaped to warn of the Imperial invasion, it was only a minor reprieve for the Republic. Korriban was one of several worlds to fall in the initial onslaught, and in the years that followed, the Republic suffered many more painful defeats. Emboldened by their numerous victories, the Empire soon moved to conquer the Core Worlds, luring the Republic fleet out of position and launching a surprise attack against the noble world of Alderaan. The courageous stand on Alderaan rallied the spirits of Republic defenders across the galaxy, but the balance of the power remained in the Empire's favor. This only fueled the surprise felt when the Imperial Dark Council extended the offer to the Republic to engage in peace negotiations. Suspecting possible treachery, Republic officials agreed to meet on Alderaan, but insisted that the Jedi Order marshal all its resources to provide comprehensive security. The Jedi complied, sending most senior members of the Order to Alderaan, and leaving only a token force in the Temple on Coruscant... After destroying the Jedi Temple and overwhelming the Republic's defenses, Imperial forces occupied Coruscant, holding the planet hostage while negotiations restarted on Alderaan. With their capital at stake, Republic officials had little choice but to agree to the Empire's terms. The Treaty of Coruscant was signed, forcing the Republic to cede control of several star systems and to acknowledge new boundaries of Imperial dominion. Though the treaty brought about an official end to the war, tensions between the two sides have remained high over the last several years, and now, a return to open war seems all but inevitable...
Reference

At a glance

Released
December 20, 2011
Platforms
macOS, PC
Genres
RPG, MMORPG
Play modes
Single Player, Multiplayer, Co-op, PvP, Online Multiplayer, MMO
Age rating
ESRB T
Metacritic
85
Player rating
4
Media

Screenshots

Click any screenshot to view it full size.

Playing together

Multiplayer & game modes

Star Wars: The Old Republic does not support crossplay.

Features

Crossplay(No Crossplay)
Online Multiplayer
Drop In/Out

Play Modes

Single PlayerMultiplayerCo-opPvPOnline MultiplayerMMO

Additional Details

Online-only MMORPG on PC. No couch/local, split-screen, hotseat, or LAN modes. Group PvE includes Flashpoints (commonly 4-player) and Operations (8- or 16-player). PvP includes Warzones (8v8) and Arenas (4v4). Galactic Starfighter is 12v12. Cross-play not supported (PC-only). Players can freely join/leave most group activities via matchmaking/group finder; some instances may penalize leaving early.

Content

Age ratings

How rating boards around the world have classified Star Wars: The Old Republic. Open a board for its content descriptors.

ESRBT
  • Blood and Gore
  • Sexual Themes
  • Violence
  • Mild Language
PEGI16
  • Violence
  • In-Game Purchases

The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence This game allows the player to interact with other players ONLINE

USK12
Buying it

Edition and platform notes

Which version to buy, and what differs between platforms.

Which Edition to Buy

The base game and first three expansions are free. Subscribe for one month ($15) to permanently unlock Knights of the Fallen Empire, Knights of the Eternal Throne, and Onslaught expansions, plus raise your level cap to 80. Cartel Coins (premium currency) are optional for cosmetics and convenience items.

Platform Recommendations

PC only via Steam or the official launcher. Requires persistent internet connection. No console versions exist. Download size is substantial (40+ GB) and updates are frequent.

Accessibility Features

Full voice acting for all dialogue. Subtitles available. UI scaling and key remapping supported. Colorblind options and chat filters included. Camera distance and sensitivity adjustable. Turn-based dialogue system allows unlimited time to read and choose responses.

Questions

Frequently asked questions

Common questions about this game, answered by our team.

How long does it take to complete one class story?

40-60 hours per class story to reach level 60-75, depending on how much side content you tackle. With eight classes, that's 300+ hours of unique narrative content before touching expansions or endgame.

Can I play this entirely solo?

Yes. All class stories and most expansions are soloable with companion assistance. Some Flashpoints have solo modes. Only Operations (raids) and PvP require groups, and both are optional for story completion.

Is the free version actually playable or just a demo?

Playable but restricted. You get all eight class stories, but face credit caps, fewer action bars, slower XP, and no expansion access. Many treat it as a trial, subscribing once to unlock expansions permanently.

How hard is the combat for MMO newcomers?

Story mode is very forgiving—companions handle support roles, and you can respawn nearby if defeated. Combat uses traditional hotkey-based abilities with a 1.5-second global cooldown, giving you time to think between actions.

Do my choices actually matter?

Moderately. Light/Dark choices affect companion approval, unlock certain gear, and alter dialogue responses. Some story beats branch based on decisions, but the overall arc stays on rails. It's BioWare choice, not full simulation.

Game data and imagery provided by IGDB.com