Games Genie
Until Then cover art

Until Then

Best if you want a slow-burn, emotionally immersive adventure that feels like living inside an animated coming-of-age graphic novel — no combat, no fail states, just pure narrative atmosphere.

Released
June 25, 2024
Metacritic
76
View reviews
Genre
ADVENTURE
User Rating
4.4

Why We Recommend This Game

Until Then is a narrative adventure built almost entirely around mood, dialogue, and the texture of everyday life rendered in gorgeous pixel art. If you gravitate toward games that feel more like interactive experiences than traditional challenges, this one is squarely in your wheelhouse. The gameplay loop is gentle by design. You'll spend most of your time reading conversations, making dialogue choices, and navigating slice-of-life vignettes rendered with expressive, anime-influenced animation. There's no combat, no inventory management, and no skill ceiling to worry about — the experience is almost entirely about absorbing atmosphere and engaging with the characters around you. Pacing is deliberate and unhurried. Sessions feel natural in the 60–90 minute range, and the game rewards players who are willing to slow down and let moments breathe rather than rushing toward the next plot beat. Think of it less like a puzzle to solve and more like a place to inhabit. The learning curve is essentially zero. Anyone comfortable reading and clicking can pick this up immediately, making it a strong entry point for players who are curious about the adventure genre but intimidated by more mechanically complex titles. Accessibility is a genuine strength here. Replayability is limited — this is a linear experience designed to be consumed once with intention, not replayed for different outcomes. The total playtime typically lands in the 6–10 hour range, making it a satisfying weekend experience rather than a long-haul commitment. What makes Until Then distinctive is its visual and tonal identity. The pixel art is lush and cinematic, drawing clear inspiration from Filipino visual culture and contemporary anime aesthetics in a way that feels specific and fresh rather than generic. The soundtrack and sound design are carefully matched to the emotional register of each scene, and together these elements create a cohesive sensory experience that lingers after the credits roll. At a Metacritic score of 76, it's a well-regarded indie that punches above its weight in art direction and emotional resonance, even if its gameplay ambitions are intentionally modest. For the right player, that modesty is a feature, not a bug.

Best For

  • Players who love emotionally rich, dialogue-driven adventures with no mechanical pressure
  • Fans of pixel art and anime-influenced visual storytelling looking for something culturally distinct
  • Casual players or non-gamers wanting an accessible, self-contained story experience

Not For

  • Players who need mechanical depth, puzzles, or agency-driven gameplay to stay engaged
  • Anyone looking for replayability or branching outcomes — this is a linear, one-and-done experience
  • Players who prefer fast-paced games; the intentionally slow, slice-of-life pacing may feel tedious

Multiplayer & Game Modes

Until Then does not support crossplay.

Features

Crossplay(No Crossplay)

Play Modes

Single Player

0

Additional Details

Current official store listings and technical references indicate Until Then is a single-player narrative adventure with no multiplayer, co-op, LAN, local, split-screen, or online features. No cross-play applies. Steam lists only Single-player, and PCGamingWiki shows no multiplayer modes.

Edition and Platform Information

Important details about which version to buy and where to play.

Which Edition to Buy

Single standard edition available. No DLC or additional content packs at time of release.

Platform Recommendations

Available on PC via Steam and on consoles. The pixel art visuals scale well on both monitor and TV displays. Controller and keyboard/mouse inputs are both supported.

Accessibility Features

No fail states or time pressure make this inherently accessible for players with motor or cognitive considerations. Text-heavy experience — font size and text speed options should be confirmed before purchase if these are concerns.

Screenshots

Click any screenshot to view in full size

Frequently Asked Questions

Common questions about this game answered by our team.

How hard is it?

Essentially no difficulty. There are no fail states, combat, or puzzles. The entire experience is reading, choosing dialogue, and watching scenes unfold. Anyone can play it regardless of gaming experience.

How long does it take to beat?

Most players finish in 6–10 hours depending on reading pace. It's a self-contained, single-playthrough experience well-suited to a weekend or a few evening sessions.

Is it good for beginners or non-gamers?

Yes — it's one of the most beginner-friendly games in the genre. The controls are minimal and intuitive, and there's no punishment for exploring at your own pace.

Does it have multiple endings or replayability?

No. Until Then is a linear narrative experience. There are dialogue choices, but they don't lead to meaningfully different outcomes. It's designed to be played through once, with care.

What does the gameplay actually feel like moment to moment?

Like reading an interactive graphic novel. You navigate environments, tap through conversations, and occasionally make small choices. The focus is entirely on atmosphere and emotional engagement, not action or strategy.