A five-minute interactive vignette about media cycles: point a camera, capture small moments, and watch them spiral into something bigger. It earns inclusion by delivering sharp social commentary with minimal mechanics, proving that a free game can be brief and still meaningful. The design is clear, the message is strong, and it leaves room for reflection. The trade-off: it’s over quickly and offers little replay beyond revisiting the idea. Best for players who appreciate experimental works that say a lot with very little and want an impactful micro‑experience.

Overview
About We Become What We Behold
A game about news cycles, vicious cycles, infinite cycles
Reference
At a glance
- Released
- October 24, 2016
- Platforms
- PC
- Genre
- Indie
- Play modes
- Single Player
Media
Screenshots
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Playing together
Multiplayer & game modes
We Become What We Behold offers various play modes for different gaming experiences.
Play Modes
Single Player
Also in our guides
Often listed alongside We Become What We Behold
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Coverage
Featured in our articles
This game appears in 1 article on this site.
#9
Game data and imagery provided by IGDB.com
