This GoldSrc-engine survival horror delivers a complete 10-hour psychological campaign with optional co-op—rare generosity for a free release. Its cult status stems from oppressive atmosphere, scarce resources, and genuine dread that still works despite dated visuals. Narrowly missed the main list due to clunky 2025 combat, but remains a historical cornerstone for horror fans who prize mood and length over modern polish.

Cry of Fear
Best if you want a meaty, no-cost psychological horror experience with genuine atmosphere and optional co-op, and you can forgive dated tech for classic survival-horror tension.
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Why We Recommend This Game
Cry of Fear delivers a complete survival-horror campaign at zero cost, built on the aging GoldSrc engine but fueled by relentless atmosphere and old-school scarcity. You'll navigate oppressive city streets that shift between eerie calm and nightmare zones, managing a strict six-slot inventory while dual-wielding weapons and healing items to survive encounters with disturbing creatures. The dual-wielding mechanic creates constant tension: do you carry a flashlight and pistol, or go dark with two-handed firepower? In co-op, this translates into interesting role decisions as four players tackle the same campaign together. The learning curve is gentle if you've played classic survival horror, but expect deliberate movement, limited saves, and scarce resources that punish carelessness. Sessions naturally fall into 20–30 minute chunks between save points, making it approachable despite the 8–10 hour campaign length. Puzzle-solving echoes Silent Hill's environmental riddles, requiring observation and backtracking as the city warps around you. The pacing is slow-burn rather than jump-scare heavy—Cry of Fear earns dread through sound design, claustrophobic environments, and the creeping certainty that you're underprepared. Co-op doesn't alter the campaign but transforms the tone: shared panic replaces isolation, and coordination over limited gear becomes its own challenge. The mode works because threats remain constant and deadly, not because the game was rebuilt around teamwork. Community-made campaigns extend replayability well beyond the core story, and the cult following means you'll find active discussion and co-op partners years later. The trade-offs are real. Movement feels stiff by modern standards, menus are clunky, and the GoldSrc visuals show their age in animation and lighting. Combat lacks the polish of contemporary horror games, leaning more on avoidance and resource management than satisfying gunplay. But if you value atmosphere, length, and psychological weight over technical shine, Cry of Fear remains one of the most generous free horror experiences available—a historical touchstone that still delivers genuine tension to patient players.
Best For
- Players who appreciate classic survival horror design and atmosphere over modern polish
- Co-op groups seeking a full-length horror campaign with shared tension
- Horror fans interested in influential indie projects and modding history
Not For
- Players expecting smooth, modern controls and refined combat mechanics
- Those who prioritize visual fidelity and contemporary presentation
- Anyone seeking fast-paced action or frequent checkpoints
Multiplayer & Game Modes
4 online
Cry of Fear does not support crossplay, supports up to 4 players online, features co-op campaign mode.
Features
Play Modes
Single Player • Multiplayer • Co-op • Online Multiplayer • LAN Multiplayer
Player Count
- Online
- 1-4
- LAN
- 1-4
- Team Sizes
- Co-op (up to 4 players)
Additional Details
PC (Steam) only. Multiplayer is co-op for up to 4 players (Simon + up to 3 others). No couch co-op/split-screen. Supports online play and LAN. Co-op is a separate co-op campaign (not the single-player story campaign). No cross-play (single PC platform).
Edition and Platform Information
Important details about which version to buy and where to play.
Platform Recommendations
PC-only via Steam. Built on GoldSrc engine (Half-Life 1), so runs on modest hardware but may require compatibility tweaks on modern systems. Community patches available for common issues.
Accessibility Features
Key remapping supported; subtitle options available; basic HUD scaling via console commands. Limited assist features reflect classic design philosophy—no difficulty modes, fixed save points, and no aim assistance.
Screenshots
Click any screenshot to view in full size
Featured In Our Articles
We've included this game in 2 articles.
Cry of Fear claims #1 for delivering a complete, no-paywall survival horror nightmare with psychological depth and optional co-op. Its slow-burn tension, oppressive soundscapes, and community content offer long-term value most free horror can't match. The trade-off is dated movement and menus, but for players seeking classic survival horror that rewards patience over spectacle, this zero-cost package delivers shared panic and genuine scares.
Frequently Asked Questions
Common questions about this game answered by our team.
How long does it take to beat?
The main campaign runs 8–10 hours for most players, with additional community campaigns extending playtime. Sessions naturally break into 20–30 minute chunks between save points.
How hard is it?
Challenging by design—scarce resources, deliberate movement, and limited saves reward caution and exploration. Combat is clunky, so avoidance and preparation matter more than reflexes.
Does co-op change the experience significantly?
Co-op supports up to four players through the same campaign. It shifts the tone from isolation to shared panic but doesn't alter events or puzzles. Great for groups who want coordinated survival.
Is it actually free?
Completely free on Steam with no microtransactions or paywalls. Full campaign, co-op mode, and community content included at zero cost.
Will dated graphics ruin the horror?
Visuals show their GoldSrc age, but sound design and atmosphere carry the dread effectively. If you can accept early-2000s aesthetics, the psychological tension still lands.


