Fantasy is my favourite genre, which makes Total War: Warhammer III an easy sell on paper and a harder one in practice. You run an empire on a campaign map, then a battle starts and you are pausing mid-charge to rescue a cavalry unit that wandered into spears. Faction variety is absurd. Kislev's ice witches play nothing like the Daemons of Chaos. I let auto-resolve handle fights I am clearly winning and keep my attention for the rest. The first campaign will confuse you, so set aside a long weekend before the systems click, and treat the combined Immortal Empires map as the reward.

Overview
About Total War: WARHAMMER III
The cataclysmic conclusion to the Total War: Warhammer trilogy is coming. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons or command them?
Story setup
Far beyond the world and its petty wars there exists a dimension of pure, malevolent magic: The Realm of Chaos. It is a terrible place, incomprehensible to the mortal mind. It whispers promises of power, but to behold it is to be seduced by it. To relinquish your soul to it. To become it.
The four Ruinous Powers rule over this place, ever seeking to slip their bonds and engulf the world in a tide of daemonic corruption. Nurgle, the plague god; Slaanesh, the lord of excess; Tzeentch, the changer of ways; and Khorne, the god of blood and slaughter.
On the border between the worlds, two mighty kingdoms stand sentinel: the stern warriors of Kislev and the vast empire of Grand Cathay. But each is beset by its own trials, and now both have cause to cross the threshold and send their armies into the Realm of Chaos.
The world stands on a precipice. A single push will plunge it into cataclysm.
And there is one who schemes to achieve just that, an ancient figure who desires nothing less than to wield supreme power. But to succeed, he will need a champion…
The coming conflict will engulf all. Will you conquer your daemons? Or command them?
Reference
At a glance
Media
Screenshots
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Playtime
How long to beat
Player-reported completion times for Total War: WARHAMMER III.
- Typical
- 17hoursStory plus some extras
Playing together
Multiplayer & game modes
supports up to 8 players online.
8 online
Features
Online Multiplayer
Play Modes
Single Player • Multiplayer • Co-op • Online Multiplayer
Player Count
- Online
- 1-8
Content
Age ratings
How rating boards around the world have classified Total War: WARHAMMER III. Open a board for its content descriptors.
ACBM
CLASS_IND12
ESRBT
- Suggestive Themes
- Crude Humor
- Violence
- Blood
- Mild Suggestive Themes
- Mild Language
- Alcohol Reference
GRAC12+
- Violence
- Sexuality
PEGI16
- Violence
USK12
Also in our guides
Often listed alongside Total War: WARHAMMER III
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Coverage
Featured in our articles
This game appears in 1 article on this site.
#4
Game data and imagery provided by IGDB.com

