Most co-op games give you a friend to play with. The best co-op RPGs give you a build to chase, a class to master, and a reason to open the session next week too. Finding those on PS5 is harder than it should be because the genre covers a lot of ground, from turn-based CRPGs to loot-driven action RPGs to open-world grinders, and not all of them make co-op feel like a real part of the experience. This list cuts through that. Every game here earns its place because the RPG substance is real and the co-op actually matters to how you play it.

How We Ranked These Games
RPG depth and progression carried the most weight, because a co-op RPG that does not give you meaningful builds, classes, or character growth is just a co-op game with a level bar bolted on. Co-op integration came in close behind, specifically how much of the core game you can actually experience together and whether your progress carries between sessions. Overall game quality, PS5 performance, and long-term replayability rounded out the criteria, because a co-op RPG that falls apart after twenty hours is not a recommendation worth making.
The Top 10 Best PS5 Co-Op RPGs
These ten games represent the strongest co-op RPG experiences you can have on PS5 right now, across a range of subgenres and commitment levels.
“The gold standard for full-party co-op role-playing on PS5.”
I started a BG3 campaign with a friend playing a couple of evenings a week, and months later we were still mid-Act 2 talking about it between sessions. That almost never happens. What makes this the clear number one is that co-op does not sit alongside the main game here, it is threaded through every dialogue choice, every camp conversation, every moment where your partner decides to do something entirely different than you expected. Classes are deep, builds matter, and every run with a different party composition feels genuinely new. The split-screen local option on PS5 is better implemented than most games twice its budget manage.
“The slickest loot-driven co-op RPG on PS5 right now.”
I started Diablo IV solo and did not finish it. Started it again with a friend and we were four hours in before either of us noticed the time. That gap tells you most of what you need to know. The classes are distinct enough that two people building differently creates real session-to-session variety, and the loot loop feeds directly into co-op because drops feel meaningful when someone is there to react to them. Seasonal content keeps bringing the group back, and the onboarding is the smoothest on this list. It runs beautifully on PS5. The campaign writing will not win awards, but the co-op loop absolutely earns its number two spot.
“A huge 2025 co-op gear grind with monster-sized staying power.”
Monster Hunter rewards the kind of preparation my LAN party group actually enjoys. Before a big hunt you are comparing weapon builds, debating elemental weaknesses, figuring out who brings which support skill. Then the monster appears and everything goes slightly sideways anyway. Wilds is the most accessible the series has ever been, which matters for co-op groups where not everyone comes in with 200 hours of World under their belt. The story arc is largely solo-paced in the early hours, which is the one real friction point for groups wanting to start together from minute one. Get past that and the co-op hunt loop is exceptional.
“One of PS5's best campaign co-op hybrids for build-hungry teams.”
Guns in an RPG framework sounds like a compromise, but Remnant II makes it work better than anything comparable on PS5 right now. The archetype system gives every player a defined role without locking you into it forever, and the procedural world variation means a second playthrough with the same group uncovers encounters the first run never showed you. Three-player co-op hits a sweet spot where everyone has space to build differently without the session becoming chaotic. I would put this above Elden Ring for anyone whose co-op group does not want to spend twenty minutes configuring password summons before every boss attempt.
“An all-time action RPG, but a stubbornly awkward co-op one.”
Nobody is going to argue Elden Ring does not belong on a PS5 RPG list. The open world is one of the best designed spaces in recent gaming, the build variety is enormous, and the boss encounters are the kind you still think about weeks later. But the co-op here asks something of you. Password summons, Furlcalling Finger Remedies, session resets after every boss kill. My experience is that it works best when both players are running their own files and dropping in for specific challenges rather than treating it as a shared campaign. On those terms it is genuinely great. Just go in with accurate expectations about what co-op here actually looks like.
“An ARPG monster for theorycrafters, not the easiest group hangout.”
Path of Exile 2 has the most complex passive skill tree I have ever tried to understand in a co-op session. My friend and I spent the first hour in character creation debating builds we did not yet have the context to evaluate. That is either a selling point or a warning, depending on your group. For dedicated ARPG players who want to theorycraft between sessions and bring coordinated builds into co-op runs, this is the deepest option on the list. It is still in early access and the PS5 version has occasional rough edges to reflect that. Patience required, but the RPG depth is genuinely among the best in the genre.
“A proven full-campaign loot grind that still plays great on PS5.”
Borderlands 3 is not trying to be BG3. What it is trying to be is a ridiculous four-player loot co-op campaign where everyone leaves with better guns than they arrived with, and at that it absolutely succeeds. The skill trees are real, the class identities are distinct, and the moment-to-moment co-op flow is among the most polished on this list. It also solves a real problem for mixed-skill co-op groups because level scaling keeps weaker players relevant without punishing stronger ones. The writing runs hot and cold depending on your tolerance for a particular flavour of humour, but the mechanical loop holds up across a full playthrough.
“A breezy fantasy loot romp that makes co-op easy.”
Wonderlands sits just below Borderlands 3 because the overall package is slightly lighter, but the fantasy framing genuinely changes the feel enough to justify having both on a list. The multiclassing system is the most interesting design choice here: mid-campaign you unlock a second class and the combination options create real character variety in a way the base Borderlands format does not. I played through a chunk of this with someone who does not normally engage with RPG systems and the accessibility of it meant she was building her character actively rather than just following a guide. For casual co-op groups, the lower barrier to entry is a real advantage.
“A vast co-op sandbox with more progression depth than its label suggests.”
No Man's Sky is not a traditional RPG, and I will not pretend otherwise. But after years of free updates it has accumulated enough progression depth, technology upgrades, ship and multitool builds, and mission structure that dismissing it from this list felt like underselling what it actually offers co-op groups today. My experience with it is exactly what the game does best: you and a friend end up on a frozen moon with a half-built base, each quietly pursuing a different project, and somehow four hours pass. The progression is classless and sprawling rather than structured. For groups wanting something long-term and low-pressure to return to between more demanding sessions, it earns its place.
“A rough-edged but deeply committed two-player co-op RPG journey.”
Outward is rough. The loading times on the PS4 version via backward compatibility are not great, the combat takes adjustment, and the lack of hand-holding will annoy anyone who wants a smooth onboarding. But the co-op design here is something few games on this list match: the entire adventure, survival prep and all, is built around two players navigating a world that treats you as ordinary people rather than chosen heroes. Planning a journey together, managing resources, deciding which path to take knowing you might not have enough supplies if it goes wrong. For a specific kind of duo who wants that friction, nothing else on this list offers it. Just know what you are signing up for.
Honorable Mentions
These three narrowly missed the top ten, each for a specific reason rather than a general lack of quality.
Dying Light 2 has a large co-op open world, real skill progression, gear systems, and a campaign that runs for dozens of hours. What keeps it out of the top ten is that the parkour-survival identity sits in front of the RPG identity in a way that matters for this specific list. If your group loves movement-based action and wants skill trees alongside it, this is absolutely worth picking up. The PS5 version runs well and four-player co-op across the main story is genuinely enjoyable. It is a co-op game with RPG elements rather than a co-op RPG, but the line is close enough that the right group will not mind.
Nobody Saves the World is the surprise recommendation on this page. It looks casual, and in terms of time commitment and system complexity it is the lightest RPG on the list, but the form-switching progression mechanic is genuinely clever and the co-op works smoothly for duos who want something they can finish together without a three-month campaign. I would point players here specifically if they want a complete co-op RPG adventure in the ten-to-fifteen-hour range rather than a loot grind that never officially ends. It missed the top ten because the RPG depth does not match the headliners, not because it is not worth playing.
Warhammer 40,000: Inquisitor - Martyr is the most niche pick in this roundup. The grimdark setting is committed, the isometric loot loop is functional, and four-player co-op covers the main mission structure without major restrictions. The gap between this and Diablo IV or Path of Exile 2, though, is real. The overall quality and polish lag behind the top-tier ARPGs on the list, and the PS5 experience runs on the PS4 version rather than a native current-gen build. If you are specifically a Warhammer fan who wants to scratch the Diablo itch in that universe, it delivers. As a general recommendation for everyone else, the games ranked above it are stronger choices.
Frequently Asked Questions
A few questions that come up regularly when people are deciding which co-op RPG to start on PS5.
Do PS5 co-op RPGs require PlayStation Plus?
Online co-op on PS5 generally requires a PlayStation Plus subscription. Local split-screen co-op, where supported, does not. Baldur's Gate 3 and Diablo IV both support local couch co-op without PS Plus, which is worth knowing if you want to play with someone on the same sofa without paying extra.
Which game on this list is best for absolute beginners to the RPG genre?
Borderlands 3 or Tiny Tina's Wonderlands. Both ease you into skill trees and loot without demanding you understand complex systems upfront. Borderlands 3 in particular is hard to fail in co-op because stronger players carry weaker ones naturally through level scaling.
Can I join a friend's campaign mid-playthrough in these games?
It depends on the game. Diablo IV and Borderlands 3 handle drop-in co-op well and your own progression carries over. Baldur's Gate 3 lets you join a friend's campaign but your character exists within their world, so there are session management considerations. Remnant II handles this better than most, with guest players keeping their own loot after each session.
Is Elden Ring actually worth playing in co-op given how awkward the summon system is?
Honestly, it depends on your patience for friction. The summon structure means you cannot freely explore the open world together, and every boss kill ends the session. If you and a friend are both playing your own files and dropping into each other's worlds for hard bosses, it works well. Trying to treat it like a seamless shared campaign will frustrate you. Remnant II scratches a similar itch with far less setup required.
Which game here has the longest co-op campaign?
Baldur's Gate 3, by a significant margin. A full playthrough with a co-op partner exploring thoroughly will take somewhere between 100 and 150 hours depending on how much you read and how many side quests you chase. No Man's Sky has more total content but lacks a structured campaign endpoint. Monster Hunter Wilds can run just as long if you commit to the endgame hunt loop.
Conclusion
The PS5 has a genuinely strong co-op RPG library in 2026, and the range on this list reflects that. Baldur's Gate 3 if you want the most complete shared campaign you can have on the platform. Diablo IV if you want something you can drop into on a weeknight without a thirty-minute setup conversation. Monster Hunter Wilds if your group is happy to invest in a long gear grind together. There is something here for every kind of co-op RPG player. Ready for more tailored picks? Try our Recommendations Engine for suggestions that match your play style.












