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Grand Theft Auto: San Andreas cover art

Grand Theft Auto: San Andreas

Best if you want the most content-rich open-world adventure on the weakest hardware—three cities, 100+ missions, endless activities, all running smooth on integrated graphics from 2004.

Released
October 26, 2004
Metacritic
93
View reviews
Genre
ADVENTURE
User Rating
4.5

Why We Recommend This Game

San Andreas delivers what remains one of gaming's most generous open-world packages: three distinct cities modeled after Los Angeles, San Francisco, and Las Vegas, plus sprawling countryside connecting them, all explorable from the opening hours. The gameplay loop is pure freedom—grab missions from contacts scattered across the map, or ignore them entirely to steal cars, customize vehicles, hit the gym, play pool, gamble in casinos, or hunt hundreds of collectibles. Every stolen vehicle handles distinctly, from nimble sport bikes to lumbering semi-trucks, and you'll constantly experiment because the world is dense with options. The learning curve is gentle. Early missions teach driving, shooting, and basic melee through organic scenarios, and the game never demands mastery—generous aim assist, forgiving checkpoints, and the ability to retry missions immediately keep frustration low. Difficulty spikes appear in certain vehicle or flight missions, but these are optional or can be approached with different strategies. Combat is straightforward: lock-on targeting, manageable enemy AI, and plentiful health pickups mean most players will progress steadily. Session structure is wonderfully flexible. Story missions take 15–30 minutes each, perfect for short bursts, but the world invites longer exploration sessions. You might start a mission, get distracted stealing a police car, trigger a pursuit, escape into the countryside, discover a hidden package, then spend an hour just exploring mountain trails. This organic distraction is the game's signature feel—structured goals exist, but the world constantly tempts you elsewhere. Depth comes from layered progression systems: improving driving, cycling, and weapon skills through use; building muscle or losing weight based on eating habits; customizing your appearance with clothing and hairstyles; managing territory control in gang warfare mini-games. These systems aren't complex, but they create a satisfying sense of growth and ownership over your character and environment. The value proposition is extraordinary. You're looking at 30–40 hours for the main missions alone, easily doubling that if you engage with side content, and tripling it if you're a completionist. Replayability comes from experimenting with different approaches, discovering secrets you missed, or simply enjoying the sandbox physics and AI interactions that create emergent comedy. For hardware-constrained players, this is the open-world gold standard—maximum content, minimal requirements, and performance that stays smooth even on ancient laptops.

Best For

  • Players with low-end PCs seeking the best open-world value per system requirement
  • Open-world enthusiasts who prioritize freedom and variety over narrative structure
  • Anyone wanting 100+ hours of content with flexible session lengths

Not For

  • Players expecting modern quality-of-life features like quest markers, fast travel from anywhere, or refined shooting mechanics
  • Those seeking a tight, focused narrative experience without sandbox distractions
  • Anyone uncomfortable with mature themes including gang violence and dated cultural stereotypes

Multiplayer & Game Modes

2 local

Grand Theft Auto: San Andreas does not support crossplay, supports up to 2 players locally.

Features

Crossplay(No Crossplay)
Local Multiplayer

Play Modes

Single PlayerMultiplayerCo-opLocal Couch Co-opShared Screen

Player Count

Local
1-2
00

Additional Details

The original 2004 Grand Theft Auto: San Andreas has no built-in online or LAN multiplayer on any platform. It features limited 2‑player local modes on certain console versions (PS2, some Xbox/PS3 ports, and the Rockstar Games Launcher/Definitive Edition versions do not add online). Two players share one screen in special co‑op side activities accessed at specific map icons; there is no full co‑op campaign, no split‑screen, and no drop‑in/out. Any large online servers (e.g. SA‑MP, Multi Theft Auto) are unofficial mods for the PC version and not part of the official game. No cross‑play support.

Edition and Platform Information

Important details about which version to buy and where to play.

Which Edition to Buy

The original PC version offers the best performance and mod support. Avoid the initial 2021 remaster (Definitive Edition) which launched with significant bugs; if buying remastered versions, verify current patch status. Steam and GOG versions include the original soundtrack, while some later releases have reduced music due to licensing.

Platform Recommendations

PC version runs exceptionally well on low-end hardware (integrated graphics, dual-core CPUs). Community mods fix widescreen support, add controller compatibility, and improve stability on modern Windows. The game requires minimal disk space (4GB) and loads quickly even on HDDs. Original console versions lack the mod flexibility but remain playable.

Accessibility Features

Keyboard controls are fully rebindable. Subtitles available for dialogue. Adjustable aim assist helps players with limited dexterity. No colorblind modes or text scaling. Community mods can add wider FOV and remove camera shake. Some missions have tight time limits or require precise vehicle control, which may frustrate some players.

Screenshots

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Frequently Asked Questions

Common questions about this game answered by our team.

How hard is it?

Moderate difficulty with generous aim assist and forgiving checkpoints. Most missions are accessible, though certain flight and racing challenges spike harder. You can adjust difficulty by upgrading skills or using better weapons before tough missions.

How long to beat?

30–40 hours for main missions, 60–80 hours for substantial side content, 100+ hours for full completion. Missions are bite-sized (15–30 min), but open-world exploration easily extends sessions.

Good for beginners to open-world games?

Excellent entry point. Early missions tutorial core mechanics clearly, the map is readable, and you can ignore complexity (gyms, eating, territory) without penalty. Freedom to experiment without harsh consequences teaches the genre well.

Will it run on my old laptop?

Almost certainly yes. It runs smoothly on integrated graphics from 2010 or later, requires only 4GB disk space, and performs well on dual-core CPUs. Community patches help with modern Windows compatibility.

Is there multiplayer?

Original PC version has no official multiplayer, but third-party mods (SA-MP, MTA) offer thriving multiplayer communities with custom servers. Console versions lack multiplayer entirely.