Monster Hunter: World key art
Monster Hunter: World cover art

Monster Hunter: World

January 26, 2018RPGESRB TMetacritic 89

The Verdict

Best if you want a deeply rewarding action-RPG loop where mastering combat patterns, gathering materials, and crafting progressively better gear creates hundreds of hours of compulsive hunting with friends or solo.

Portrait of Henk-Jan Uijterlinde
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Software architect and father of two based in the Netherlands. Been gaming since MS-DOS Mario. Writes honest recommendations for people with limited evenings and too many games left to play.

What It's Like to Play

Monster Hunter: World perfected a formula that's equal parts boss-rush action game and crafting simulator. Every session centers on tracking and battling enormous creatures—each with distinct behaviors, weaknesses, and attack patterns you'll need to learn through observation and repeated attempts. Combat feels weighty and deliberate, demanding patience over button-mashing as you look for openings, manage stamina, and position carefully. The genius lies in how everything connects: defeating monsters yields materials for crafting better weapons and armor, which lets you tackle tougher monsters, which drop rarer materials for even better gear. There are 14 wildly different weapon types—from nimble dual blades to technical hunting horns—each functioning almost like its own character class with unique movesets and playstyles. Expect to spend hours experimenting to find your favorite, then hundreds more mastering its nuances. Sessions naturally flow in 15-50 minute hunts: prepare at base camp, track your quarry through lush ecosystems, engage in the fight (which can last 5-30 minutes depending on your skill and gear), then return to craft and upgrade. The pacing rewards both quick evening hunts and marathon weekend sessions. Solo play is entirely viable with scaled difficulty, but cooperative multiplayer transforms the experience—coordinating with three friends to take down endgame elder dragons creates unforgettable moments. The learning curve is genuinely steep. Early hours involve absorbing dense interlocking systems: item management, weapon sharpness, elemental resistances, skill combinations, monster ecology, and more. The game explains mechanics adequately but won't hold your hand. Once concepts click (usually 10-15 hours in), the depth becomes addictive rather than overwhelming. Endgame content extends well beyond the main campaign with challenging optional monsters, special events, and investigations that generate randomized hunts. Players routinely invest 200+ hours chasing perfect armor builds and rare decorations. If methodical preparation, pattern memorization, and incremental progression appeal to you more than fast-paced action, this scratches an itch few games can match.

Best For

  • Players who love mastering complex combat systems through practice and observation
  • Crafting enthusiasts who enjoy long-term gear optimization and build theory
  • Co-op groups seeking challenging content that rewards coordination and communication

Not For

  • Those wanting immediate action without extensive preparation and resource management
  • Players frustrated by lengthy, methodical boss fights with no difficulty settings
  • Anyone seeking narrative-driven experiences or traditional RPG progression with leveling
Overview

About Monster Hunter: World

Welcome to a new world! Take on the role of a hunter and slay ferocious monsters in a living, breathing ecosystem where you can use the landscape and its diverse inhabitants to get the upper hand. Hunt alone or in co-op with up to three other players, and use materials collected from fallen foes to craft new gear and take on even bigger, badder beasts!
Story setup
The player takes the role of a player-created character who travels to the "New World", an unpopulated landmass filled with monsters, to join the Research Commission that studies the land from their central command base of Astera.
Reference

At a glance

Released
January 26, 2018
Platforms
Xbox One, PlayStation 4, PC
Genres
RPG, Adventure, Action
Play modes
Single Player, Multiplayer, Co-op, Online Multiplayer
Age rating
ESRB T
Metacritic
89
Player rating
4.4
Media

Screenshots

Click any screenshot to view it full size.

Playing together

Multiplayer & game modes

Monster Hunter: World does not support crossplay, supports up to 16 players online, features co-op campaign mode.

16 online

Features

Crossplay(No Crossplay)
Online Multiplayer
Drop In/Out
Co-op Campaign

Play Modes

Single Player • Multiplayer • Co-op • Online Multiplayer

Player Count

0
Online
1-16
0
Team Sizes
Co-op teams of up to 4

Additional Details

Online co-op supports up to 4 players per quest/hunt. Players can join quests via SOS Flare / quest board; joining can be restricted by quest type and story cutscene requirements (often must view cutscene before others can join). No split-screen/couch co-op. No LAN mode. No cross-play between PC/PS/Xbox. Console online play requires platform subscription (PlayStation Plus on PS4/PS5 via backward compatibility; Xbox Game Pass Core/Ultimate or equivalent online subscription on Xbox).

Content

Age ratings

How rating boards around the world have classified Monster Hunter: World. Open a board for its content descriptors.

ACBM
CEROC
  • Violence
CLASS_IND12
  • Violência (Violence)
  • Drogas Lícitas (Legal Drugs)
ESRBT
  • Use of Alcohol
  • Violence
  • Mild Language
  • Blood
GRAC15+
  • Violence
  • Alcohol, Tobacco, Drug
PEGI16
  • Violence

The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence

USK12
Buying it

Edition and platform notes

Which version to buy, and what differs between platforms.

Platform Recommendations

PC version features uncapped framerates and visual enhancements over console versions. Cross-play is not available. PC received a delayed release but includes quality-of-life improvements. Controller strongly recommended over keyboard/mouse for most weapon types.

Accessibility Features

Limited accessibility options. No difficulty adjustment, pause function (solo only pauses in safe zones), or combat assists. Relies heavily on reading visual attack telegraphs and audio cues. Button remapping available but complex control schemes may challenge players with mobility limitations.

Questions

Frequently asked questions

Common questions about this game, answered by our team.

How hard is it for series newcomers?

Expect 10-20 hours before systems fully click. World is the most accessible entry, but still demands patience learning weapon mechanics, monster behaviors, and preparation routines. Online guides help significantly with the initial learning curve.

Can I play solo or is co-op required?

Fully playable solo with scaled difficulty. Multiplayer is optional but enhances the experience. Some players prefer solo for the focused challenge; others find co-op essential to their enjoyment.

How long does it take to complete?

Main story takes 40-60 hours. True endgame content begins afterward, with most dedicated players spending 150-500+ hours pursuing optional challenges, perfect builds, and all weapon mastery.

What's a typical play session like?

Individual hunts last 15-30 minutes. Most sessions involve multiple hunts with crafting/preparation between. You can accomplish meaningful progress in an hour, but the loop naturally encourages longer sessions.

Is the Iceborne expansion necessary?

Not initially—the base game offers 100+ hours of content. Iceborne adds massive endgame expansion with new monsters, regions, and mechanics. Best purchased after completing the base story if you're hooked.

Game data and imagery provided by IGDB.com