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Overcooked! All You Can Eat cover art

Overcooked! All You Can Eat

Best if you want chaotic, laughter-filled teamwork sessions where every friend has a critical job and communication makes or breaks your kitchen—ideal for groups that thrive on coordinated pressure.

Released
November 12, 2020
Metacritic
86
View reviews
Genre
FAMILY
User Rating
4.2

Why We Recommend This Game

Overcooked! All You Can Eat drops you into absurd kitchens where you'll chop, fry, plate, and serve meals against a relentless clock. The genius is in the level design: every kitchen introduces spatial puzzles—moving platforms, split counters, portals, collapsing floors—that force constant negotiation. One player might handle chopping while another manages the stove, but you'll need to pass ingredients across gaps, shout for clean plates, and extinguish fires as orders pile up. Success hinges on dividing labor, adapting roles mid-round, and staying calm when three timers expire at once. The learning curve is friendly at first. Early kitchens teach basics—grab, chop, cook, serve—with forgiving timers and simple recipes. Within an hour you'll understand the rhythm. Then the game cranks up complexity: more ingredients per dish, tighter deadlines, kitchens that split your team across moving trucks or rotating sushi boats. By the final third, three-star ratings demand near-perfect efficiency and zero wasted motion. The difficulty spike is sharp, but assist mode softens it with longer timers, slower recipes, and level skips, making the collection viable for mixed-skill groups or families. Each level runs three to five minutes, perfect for quick-retry momentum. You'll spot a mistake—someone forgot the lettuce, the soup burned—and immediately queue another attempt. This loop feeds addictive "one more try" sessions that stretch 20 to 40 minutes without fatigue. Campaign mode offers hundreds of stages across both games plus DLC, so content lasts dozens of hours if you chase three-star clears. Survival and practice modes add replayability, though once you've mastered a kitchen the novelty fades. The real draw is social chaos. Overcooked thrives on shouting, laughing, and blaming your friends when the kitchen catches fire. It's a stress test for communication: groups that coordinate calmly will excel; those who panic or tune each other out will drown in tickets. Online play broadens the audience, but couch co-op remains the ideal format—seeing your partner's controller inputs and reading body language smooths coordination. If your group enjoys high-energy, time-pressured teamwork more than relaxed cooperation, this bundle delivers the definitive experience.

Best For

  • Party groups seeking loud, high-energy coordination challenges
  • Couch co-op fans who thrive on communication and role assignment
  • Players wanting maximum Overcooked content in one package

Not For

  • Groups looking for calm, low-pressure cooperative experiences
  • Solo players—single-player requires juggling multiple chefs and loses the social spark
  • Anyone frustrated by tight time limits or repetitive retry loops

Multiplayer & Game Modes

4 local • 4 online • Full Crossplay

Overcooked! All You Can Eat supports full crossplay across all platforms, supports up to 4 players online, features co-op campaign mode.

Features

Crossplay(Full Crossplay)
Online Multiplayer
Local Multiplayer
Co-op Campaign

Play Modes

Single PlayerMultiplayerCo-opOnline MultiplayerLocal Couch Co-opShared Screen

Player Count

Local
1-4
Online
1-4
Team Sizes
Co-op teams up to 4 players

Additional Details

Supports up to 4 players in co-op locally on one system or online. No LAN mode. Local play uses a shared, single screen rather than split-screen. Full cross-play is supported between all platforms (PC, PlayStation, Xbox, Nintendo Switch). Online play on consoles requires the respective subscription (e.g., Nintendo Switch Online, PlayStation Plus, Xbox Game Pass Core/Ultimate). No clear evidence of mid-level drop-in/drop-out; lobbies are formed before starting levels.

Edition and Platform Information

Important details about which version to buy and where to play.

Which Edition to Buy

This definitive edition bundles both Overcooked! games, all DLC kitchens, and exclusive new levels—over 200 stages total. It adds online multiplayer to the original game for the first time and includes assist mode, neither of which were in the base releases.

Platform Recommendations

Switch version supports seamless local co-op with single Joy-Cons per player, making it easy to start a four-player session anywhere. Frame rate stays stable even during kitchen chaos. Cross-play enables online sessions with other platforms.

Accessibility Features

Assist mode offers slower recipe timeouts, extended round timers, and level skips to reduce pressure. Scalable UI, dyslexia-friendly fonts, and colorblind-friendly icons improve readability. Simple controls work well with single Joy-Cons, though late-game stages still demand quick reflexes and multitasking.

Screenshots

Click any screenshot to view in full size

Frequently Asked Questions

Common questions about this game answered by our team.

How hard is it?

Starts gently teaching basics, then ramps into frantic multitasking. Assist mode softens timers and lets you skip levels, but three-star ratings and final kitchens still require tight coordination. Best for groups comfortable with pressure.

How long does it take to finish?

Campaign spans 200+ levels across both games and DLC. Casual play takes 15–20 hours to see credits; chasing three stars doubles that. Perfect for extended group sessions over weeks.

Is it fun solo?

Technically playable solo by swapping between two chefs, but it loses the chaotic communication that defines the experience. Designed for groups—solo feels like a puzzle drill rather than a party.

Good for beginners or kids?

Early levels teach gently, and assist mode makes it accessible for younger or less experienced players. Late-game difficulty spikes, but the forgiving retry loop and short sessions keep frustration low if everyone laughs through mistakes.

How long are play sessions?

Each kitchen takes 3–5 minutes, and you can stop anytime between levels. Typical sessions run 20–40 minutes as groups retry for better scores, making it easy to fit into game nights or short hangouts.