I've been playing God of War since the original launched on PS2, taking turns with a friend and a couple of beers between us. Ragnarok is the best one yet, and that's not a small claim for a series this long. Every axe throw and shield parry lands with real weight, and the realms are dense with environmental puzzles gating almost every vault. The story actually earns its length instead of padding it. My one gripe: the back half sprawls a little, with side quests that exist mainly to pad the map. No contest, though. This is still the clearest blockbuster action-adventure on PS5.


God of War: Ragnarök
November 9, 2022RPGESRB M
About God of War: Ragnarök
Story setup
At a glance
Screenshots
Click any screenshot to view it full size.
How long to beat
Player-reported completion times for God of War: Ragnarök.
- Rushed
- 22hoursMain story only
- Typical
- 37hoursStory plus some extras
- Completionist
- 59hoursEvery side objective too
Estimated from 21 player reports — a small sample, so treat these as approximate.
Multiplayer & game modes
God of War: Ragnarök offers various play modes for different gaming experiences.
Play Modes
Single Player
Age ratings
How rating boards around the world have classified God of War: Ragnarök. Open a board for its content descriptors.
ACBMA 15+
Strong violence, blood and gore
CLASS_IND18
- Violência Extrema (Extreme Violence)
- Drogas Lícitas (Legal Drugs)
- Linguagem Imprópria (Inappropriate Language)
ESRBM
- Blood and Gore
- Intense Violence
- Strong Language
GRAC19+
- Violence
- Language
- Alcohol, Tobacco, Drug
PEGI18
- Bad Language
- Violence
Sequel to God of War, which takes place three years after the events of the previous game, in which Kratos and Atreus must journey to each of the Nine Realms to gather allies and prepare for a battle that is prophesied to end the world.
Often listed alongside God of War: Ragnarök
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 7 articles on this site.
Ragnarök is the biggest, most polished blockbuster on this list, and also the most straightforward recommendation if someone asks for a cinematic action game with no caveats. Norse mythology, father-son dynamic, combat that feels weighty without becoming a reflex test. It does not quite reach the heights of the best entries here in terms of singular identity, which is why it sits at ten rather than five. But the production quality is exceptional and the story lands better than most. On a PS5 with a QD-OLED display it also looks extraordinary, which is not nothing. Broad appeal, zero friction getting started.
I have been playing God of War since the PS2 era, passing the controller back and forth with a friend over a few beers on those early entries. Ragnarök is the version of this series that justifies all of it. The combat has real weight, the story is genuinely moving, and the production quality is the kind you notice even on a mid-range display. It runs beautifully on PS5. What keeps it from the top spot is that Astro Bot represents the platform more purely, but as a cinematic action game this is about as good as the genre gets. Play it in performance mode. Sixty frames makes the axe throws feel right.
God of War is one of those rare series where I can trace a clear line from who I was to who I am now. Back on PS2 I used to play the original with a friend, taking turns with the controller and a couple of beers. Ragnarök is a different animal entirely: a massive, confident, solo campaign that carries real emotional weight while throwing some of the best combat in recent memory at you. It is long without feeling padded, and the world pulls you forward rather than demanding you fill out a checklist. Nothing else on this list combines that level of production with that level of heart.
God of War Ragnarok is a masterclass in prestige action-adventure craft. The combat is layered and satisfying, the writing treats its mythology seriously without losing its emotional core, and the set pieces are the kind of thing you describe to people the next day. It belongs on this list because it is an essential PlayStation game. The honest caveat: it launched on PS4 too, and the cross-gen design is occasionally visible in how some areas are structured. That does not make it worse as a game. It just means it fits a broader PlayStation recommendation better than a strict PS5-first one. Still worth every hour.
God of War Ragnarok does something the first 2018 game did too: it makes you feel the weight of every decision Kratos makes, not through cutscenes alone but through how combat and exploration are stitched around the story. I played it across three weeks of late evenings and it never lost momentum. The pacing is controlled without feeling rushed, and the production values are as high as anything on PS5. It is not as mechanically surprising as the top two entries, which is the honest reason it sits at four. But for players who want a polished, story-first blockbuster that respects their time, this is the safest recommendation on the list.
God of War has been in my life since the PS2 era, back when a friend and I would pass the controller between us on the couch. Ragnarok is a different animal: longer, heavier, more emotionally precise. The combat is still great, but what keeps it this high is how much Kratos has changed and how well the writing earns that. Side content is unusually good for a Sony blockbuster; the optional dungeons and story threads hold up rather than feeling like padding. If you are a new PS5 owner and you want one game to show what the platform can do, this is still the clearest answer on the service.
Game data and imagery provided by IGDB.com




