Luigi's Mansion 3 key art
Luigi's Mansion 3 cover art

Luigi's Mansion 3

October 31, 2019AdventureESRB EMetacritic 86

The Verdict

Best if you want a polished, low-stress puzzle adventure that rewards experimentation and teamwork—perfect for couch co-op without requiring twitch reflexes or demanding all your attention at once.

Portrait of Henk-Jan Uijterlinde
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Software architect and father of two based in the Netherlands. Been gaming since MS-DOS Mario. Writes honest recommendations for people with limited evenings and too many games left to play.

What It's Like to Play

Luigi's Mansion 3 builds its appeal around tactile, satisfying ghost-catching mechanics wrapped in a gentle puzzle-solving loop. You'll explore a multi-floor haunted hotel, vacuuming up ghosts with the Poltergust G-00, which feels responsive and weighty—slamming spectral foes into the floor or blasting them with a burst of air has a delightful physicality that keeps the core loop engaging across 10–15 hours. The learning curve is welcoming. Early floors teach you one tool at a time: suction, slam, burst, and the Suction Shot for breaking environmental objects. By mid-game, you're layering these abilities to solve themed environmental puzzles—using suction to spin valves, blasting objects to reveal secrets, or coordinating with Gooigi (your green, gooey doppelganger) to split up and tackle multi-step challenges. Gooigi can slip through grates, walk on spikes, and reach areas Luigi can't, which transforms single-player into a thoughtful toggle-between-characters rhythm and makes co-op genuinely collaborative. Each floor is a self-contained themed zone—medieval castle, Egyptian tomb, disco dance hall—with its own visual identity, puzzle gimmicks, and boss encounter. This structure makes sessions naturally digestible; you can knock out a floor in 30–45 minutes, or linger to hunt collectibles and hidden Boos for completionists. Pacing leans relaxed: combat rarely punishes mistakes harshly, and puzzles encourage poking around rather than precise timing. Boss fights add variety without spiking difficulty too steeply, though a few late-game encounters demand pattern recognition and patience. Co-op shines brightest in the main campaign once Gooigi unlocks (after the first hour). Communication and experimentation replace reflex demands—you'll talk through who triggers which switch, who distracts enemies, and who grabs the treasure. The ScareScraper mode offers 8-player online or local wireless challenges with randomized floors and time limits, adding replayability for groups seeking arcade-style sessions. ScreamPark mini-games provide lighter competitive distractions but lack the depth of the main adventure. Replayability hinges on collectible hunting and co-op repeat runs; the campaign itself doesn't change much on subsequent playthroughs. But the sheer craft—gorgeous lighting, expressive animation, whimsical sound design—makes even a single journey feel indulgent. It's Nintendo's production polish applied to a genre that rarely gets this much attention to detail.

Best For

  • Couples and families seeking co-op puzzle games without stress or competition
  • Players who enjoy tactile, physics-based interactions and environmental experimentation
  • Fans of Nintendo's signature charm and meticulous audiovisual presentation

Not For

  • Those seeking challenging, skill-intensive action or deep strategic systems
  • Players who prefer open-ended exploration over linear, themed level progression
  • Anyone looking for significant replayability beyond collectible hunting
Overview

About Luigi's Mansion 3

Luigi embarks on a dream vacation with Mario and friends upon receiving an invitation to a luxurious hotel. However, his dream quickly becomes a nightmare when King Boo reveals everything had been a ploy to capture Mario and friends. With the assistance of Professor E. Gadd once again, the reluctant and cowardly hero Luigi traverses up and down treacherous floors of the now-ominous hotel on a quest to save them.
Story setup
Luigi, Mario, Princess Peach, and a group of Toads accept an invitation to vacation at The Last Resort, a grand Art Deco hotel located in a remote mountainside area. Shortly after arriving and settling in for the night, Luigi awakens to find the hotel transformed into a haunted building and his companions missing. He discovers that the hotel's ghostly owner, Hellen Gravely, orchestrated the entire invitation as a trap on behalf of King Boo, whom she freed from captivity. King Boo reveals his plan to imprison Luigi and his friends in portraits as revenge for his previous defeats. Luigi narrowly escapes to the basement, where he finds Professor E. Gadd's equipment and frees the captured professor. Together they learn that Luigi's friends are being held somewhere on the hotel's upper floors. Armed with a new Poltergust vacuum device and aided by Gooigi, an ectoplasmic duplicate of himself, Luigi must ascend through the hotel's many themed floors, recovering stolen elevator buttons from powerful ghosts to reach his trapped companions before King Boo's plan succeeds.
Reference

At a glance

Released
October 31, 2019
Platforms
Nintendo Switch
Genres
Adventure, Action
Play modes
Single Player, Multiplayer, Co-op, PvP, Online Multiplayer, Local Couch Co-op, Split-Screen, Shared Screen
Age rating
ESRB E
Multiplayer
By platform
Metacritic
86
Player rating
4.3
Media

Screenshots

Click any screenshot to view it full size.

Playing together

Multiplayer by platform

How Luigi's Mansion 3 supports playing with other people, broken down per platform.

Multiplayer capabilities for Luigi's Mansion 3 by platform. Capabilities with no published information are marked "not documented".
PlatformLocalOnlineLANSplit-screenCo-op campaignDrop-in/out
Nintendo SwitchYes, up to 2 playersYes, up to 8 playersNoNoYesYes
  • Supported (a number is the player cap)
  • Not supported
  • Not documented for this platform

CrossplayNo Crossplay

Team sizes · Co-op up to 8 (PvE)

Nintendo Switch only. Main story supports 1–2 players co-op (Luigi + Gooigi) locally on one system (shared screen); Gooigi unlocks after obtaining Gooigi (early-game) or via a shortcut after an update. ScareScraper supports up to 8 players co-op via online or local wireless; ScreamPark supports 2–8 players locally (team vs team). Online play requires Nintendo Switch Online membership. No cross-play (single platform).

Content

Age ratings

How rating boards around the world have classified Luigi's Mansion 3. Open a board for its content descriptors.

ACBPG
CEROA
CLASS_INDL
ESRBE
  • Comic Mischief
  • Mild Cartoon Violence
GRACALL
PEGI7
  • Fear
  • Violence

Luigi's Mansion 3 is the latest iteration in this action-adventure game franchise. Luigi and friends get invited to stay at a luxury hotel, but quickly find out the place is over-run with ghosts. The perfect time for Luigi to get back in action and hunt some ghosts!

USK6
Buying it

Edition and platform notes

Which version to buy, and what differs between platforms.

Platform Recommendations

Switch exclusive. Runs smoothly in both docked and handheld modes with consistent performance. Online multiplayer for ScareScraper requires Nintendo Switch Online subscription; local wireless supports up to 8 players without subscription.

Accessibility Features

Clear visual cues and generous damage tolerance make it approachable for most skill levels. Simple button inputs and a forgiving pace accommodate players who struggle with fast reflexes. No difficulty settings, but the baseline challenge is gentle enough for younger or less experienced players.

Questions

Frequently asked questions

Common questions about this game, answered by our team.

How long does it take to finish?

Main campaign takes 10–15 hours for a standard playthrough, with another 5–8 hours if you hunt all collectibles, Boos, and hidden gems. Each floor is about 30–45 minutes, making it easy to play in short bursts.

Is it good for beginners or kids?

Yes. The difficulty is gentle, with forgiving damage and puzzle hints if you get stuck. Controls are straightforward, and the whimsical tone keeps things light. Ideal for families or those new to action-adventure games.

When does co-op unlock?

Co-op unlocks after the first hour or so, once you gain the ability to summon Gooigi. From that point forward, a second player can drop in or out anytime during the main campaign.

Does it get repetitive?

The core ghost-catching loop stays consistent, but each floor introduces new environmental gimmicks and themed puzzles. If you don't enjoy the vacuum mechanics early on, the later floors won't change your mind.

Is the multiplayer worth it?

ScareScraper's randomized co-op challenges add replayability for groups, especially online. ScreamPark mini-games are fun but shallow. The main campaign's 2-player co-op is the highlight for most players.

Game data and imagery provided by IGDB.com