Superstars is the classic-board version of Mario Party, and if your group grew up on the N64 era the way I did, this one hits a specific nostalgia button that Jamboree doesn't reach. The boards are old Nintendo 64 favorites redone with modern visuals, and the minigames lean on button inputs rather than motion, which some of my more skeptical friends actually prefer. It's genuinely excellent, and if I only owned one Mario Party I'd have a hard time picking between the two. That's the whole tradeoff. It just doesn't earn a separate slot next to a newer entry doing the same job. Worth it for anyone who specifically wants the old-school boards.

About Mario Party Superstars
Story setup
At a glance
- Released
- October 28, 2021
- Platforms
- Nintendo Switch
- Genres
- Card, Casual
- Play modes
- Multiplayer, Online Multiplayer, Local Couch Co-op
- Age rating
- ESRB E
- Multiplayer
- By platform
Screenshots
Click any screenshot to view it full size.
Multiplayer by platform
How Mario Party Superstars supports playing with other people, broken down per platform.
| Platform | Local | Online | LAN | Split-screen | Co-op campaign | Drop-in/out |
|---|---|---|---|---|---|---|
| Nintendo Switch | Yes, up to 4 players | Yes, up to 4 players | No | No | No | No |
- Supported (a number is the player cap)
- Not supported
- Not documented for this platform
Age ratings
How rating boards around the world have classified Mario Party Superstars. Open a board for its content descriptors.
ESRBE
- Mild Cartoon Violence
PEGI3
Very mild violence occurs during some minigames in which characters can be hit by obstacles or opponents. The characters are not visibly harmed and simply fly off screen or grunt as stars circle their heads.
Often listed alongside Mario Party Superstars
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 2 articles on this site.
This is the most reliable four-person party board on Switch because it respects time and clarity. Rules are taught right before each minigame, controls are simple, and the lack of mandatory motion removes setup headaches for groups. The five classic boards stay readable with four bodies on screen, and match pacing avoids analysis paralysis. Although it leans competitive, its structure mirrors co-op priorities: accessible onboarding, consistent performance, and low friction between turns. It ranks highly for groups that rotate players throughout the night and want predictable session lengths without wrangling rules or controllers.
Game data and imagery provided by IGDB.com

