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Don't Starve Together cover art

Don't Starve Together

Best if you want a brutally challenging survival sandbox where every mistake matters, teamwork determines success, and deep crafting systems reward hundreds of hours of experimentation and strategic planning.

Released
April 21, 2016
Metacritic
83
View reviews
Genre
INDIE
User Rating
3.8

Why We Recommend This Game

Don't Starve Together throws you into a twisted, Tim Burton-esque wilderness where everything wants you dead—and it won't hold your hand. The core loop revolves around gathering resources by day, fortifying your base before nightfall, and managing three critical meters: hunger, health, and sanity. Let darkness swallow you or let your mind slip too far, and you're done. Permadeath makes every decision feel consequential, though cooperative play softens the blow with revive mechanics that keep sessions from ending abruptly. What sets this apart from other survival games is the sheer mechanical depth. Seasonal cycles bring dramatic shifts—spring floods destroy farms, summer heat causes spontaneous combustion, winter freezes you solid without preparation. Each of the 20+ playable characters has unique perks and drawbacks that encourage role specialization: one player might focus on combat and boss kiting, another on farming and alchemy, a third on exploration and resource gathering. This creates natural team dynamics that evolve as you tackle increasingly complex challenges. The learning curve is genuinely steep. Early sessions often end in sudden death from overlooked threats—standing too close to a herd of beefalo during mating season, eating the wrong mushroom, underestimating how fast night falls. But this trial-by-fire approach creates immensely satisfying mastery moments. By your tenth world, you're efficiently planning seasonal prep, coordinating boss fights, and building elaborate megabases with automated farms and defensive perimeters. Sessions naturally run 30–90 minutes, though you'll want longer blocks for boss prep or major construction projects. Worlds persist across sessions, so you're building long-term—some groups maintain the same world for dozens of hours. Replayability comes from character variety, randomized map generation, optional bosses, seasonal events, and a steady stream of updates that add new biomes, threats, and mechanics. This isn't a game you "finish" and move on from; it's a deep well for dedicated groups seeking a survival hobby they can return to for months or years.

Best For

  • Survival game veterans who want deep systems and meaningful difficulty
  • Co-op groups seeking long-term projects with specialized roles
  • Players who love mastering complex mechanics through experimentation and failure

Not For

  • Anyone seeking gentle onboarding or forgiving difficulty
  • Players who prefer narrative structure or clear objectives over sandbox freedom
  • Groups wanting drop-in casual sessions without preparation or wiki research

Multiplayer & Game Modes

6 local • 64 online • Partial Crossplay

Don't Starve Together has partial crossplay support, supports up to 64 players online, features co-op campaign mode.

Features

Crossplay(Partial Crossplay)
Online Multiplayer
Local Multiplayer
LAN Support
Drop In/Out
Co-op Campaign

Play Modes

Single PlayerMultiplayerCo-opPvPOnline MultiplayerLocal Couch Co-opLAN MultiplayerShared Screen

Player Count

Local
1-6
Online
1-64
LAN
1-64
Team Sizes
Co-op or PvP, up to 64 players total

Additional Details

Survival/co-op focused with optional PvP via specific world settings. Official servers and player-hosted servers support up to 64 players on PC (Steam, Windows, macOS, Linux). Local couch co-op with up to 2 players per device on console (PS4/PS5, Xbox One/Series, Switch) and up to 6 on PC via multiple controllers; all local players share the same view (no split-screen). LAN play supported on PC. Partial cross-play: full cross-play within PlayStation family (PS4/PS5) and within Xbox family (Xbox One/Series), but not between PC and consoles or between different console brands. Online play on consoles typically requires platform subscription (PS Plus, Xbox Game Pass Core/Gold, Nintendo Switch Online). Drop-in/drop-out supported for online and local sessions.

Edition and Platform Information

Important details about which version to buy and where to play.

Platform Recommendations

Switch version supports online co-op only (no local split-screen). Performance can stutter in large, established worlds with extensive builds. Touchscreen isn't utilized, and controller bindings are less flexible than PC. Crossplay is not supported, limiting you to the Switch player pool.

Accessibility Features

Clear iconography and readable UI with adjustable camera zoom help with visual clarity. Controller rebinding options are limited. The game relies heavily on learned knowledge with minimal in-game tutorials, so expect to consult wikis or guides. No difficulty settings soften the survival challenge.

Screenshots

Click any screenshot to view in full size

Frequently Asked Questions

Common questions about this game answered by our team.

How hard is it really?

Genuinely punishing. Expect to die repeatedly while learning which creatures are threats, how seasons work, and what foods are safe. Cooperation helps, but the game never becomes easy—late-game bosses and seasonal hazards demand preparation and skill.

Can I play solo?

Yes, but it's significantly harder. The game is balanced for groups, so solo players face the same threats with fewer hands. Many consider it a lonelier, grindier experience without the social element that makes the challenge fun.

How long does a world last?

Indefinitely if you survive. Most groups spend 20–50 hours on a single world before either dying permanently, achieving goals, or starting fresh to try different characters or strategies. Seasonal events cycle endlessly.

Do I need to read guides?

Not required, but expect a much steeper learning curve without them. The game teaches through death, and many mechanics aren't explained in-game. Most players keep a wiki tab open or watch tutorials to accelerate the learning process.

Is there an endgame?

No traditional ending, but optional raid bosses and seasonal events provide endgame challenges. Most long-term play revolves around megabase construction, resource optimization, and mastering all characters rather than narrative closure.