FAITH looks like something your computer might have run in 1983. That is the point. The pixel-art aesthetic and the garbled, cassette-tape audio cues are not limitations, they are the weapon. I was not sure this approach would work when I started it, but there is a specific kind of unease that comes from a game that refuses to show you too much. Your imagination does the heavy lifting, and it tends to go somewhere worse than any rendered cutscene would. The exorcism premise gives the horror a distinct identity that separates it from the crowded lo-fi field. Genuinely iconic in places. The Unholy Trinity package brings all three episodes together, and the anthology structure works in its favour.


Faith: The Unholy Trinity
October 21, 2022PuzzleESRB T
About Faith: The Unholy Trinity
Story setup
At a glance
Screenshots
Click any screenshot to view it full size.
How long to beat
Player-reported completion times for Faith: The Unholy Trinity.
- Typical
- 3hoursStory plus some extras
Multiplayer & game modes
Faith: The Unholy Trinity offers various play modes for different gaming experiences.
Play Modes
Single Player
Age ratings
How rating boards around the world have classified Faith: The Unholy Trinity. Open a board for its content descriptors.
ESRBT
- Drug Reference
- Language
- Suggestive Themes
- Violence
- Blood and Gore
Often listed alongside Faith: The Unholy Trinity
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 3 articles on this site.
Nothing on this list looks less threatening in a screenshot. Atari-era pixel art, simple animations, a cross you wave at things. Then you turn the sound on and play it in a dark room. FAITH does something that bigger horror games with photorealistic graphics routinely fail to do: it makes your imagination do the heavy lifting, and your imagination is worse than anything a developer could render. I love horror games that find fear in unusual places, and this one finds it in a deliberately primitive aesthetic. Instant sessions, trivial hardware demands, and a horror impact that punches far above its visual weight. The Steam Deck is almost embarrassingly overpowered for it.
FAITH looks like an Atari 2600 game someone left in a church basement for thirty years. It should not be scary. It is terrifying. I went in expecting a curiosity and stayed up later than I intended, which is the highest possible endorsement I can give a horror game on a weeknight. The lo-fi visuals work because the sound design is doing something genuinely unsettling: distorted voices, reversed audio, a crucifix you keep raising like it might actually help. Three chapters of increasing dread, all running on hardware that struggles with spreadsheets. The onboarding is light and the campaign is tight.
Game data and imagery provided by IGDB.com