Mouthwashing is short. Two to three hours, depending on how long you sit with it after certain scenes. What happens in those hours is one of the most deliberately uncomfortable interpersonal horror experiences in recent memory. A cargo ship, a crash, five crew members, and a situation that unfolds across fractured, nonlinear vignettes. The horror is not surreal distance. It is the very close, very specific kind that comes from watching people make irreversible decisions and understanding exactly why. No combat, minimal interaction. The game is almost entirely mood and implication. It absolutely earns its place on this list, and the fact that it came from a small team makes it more impressive, not less.


Mouthwashing
September 26, 2024Adventure
About Mouthwashing
Story setup
At a glance
- Released
- September 26, 2024
- Platforms
- Xbox Series X/S, PC, PlayStation 5, Nintendo Switch
- Genres
- Adventure, Indie
- Play modes
- Single Player
Screenshots
Click any screenshot to view it full size.
Multiplayer & game modes
Mouthwashing offers various play modes for different gaming experiences.
Play Modes
Single Player
Often listed alongside Mouthwashing
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 5 articles on this site.
Short. Nasty. Stays with you. Mouthwashing tells the story of a cargo crew in deep space falling apart after a catastrophic incident, and it tells it through fragments, out-of-sequence scenes, and a visual style that makes everything look slightly wrong. My evening with it ran about three hours. I did not enjoy it in the conventional sense. I was unsettled for most of it and disgusted in places, which is exactly what the game is reaching for. The runtime is the one legitimate knock against it, and why it sits at six rather than higher. But impact per hour, it outperforms almost everything else on this list. Not for everyone. Worth it if psychological horror with genuine bite is what you are after.
Two hours. That is roughly how long Mouthwashing takes. I mention the runtime not as a warning but as a selling point, because this game understands that horror can be a sprint rather than a marathon and commits to that completely. Set on a derelict spaceship with a crew that is already broken before the game starts, it constructs a specific kind of dread from confined space, broken authority, and things that are implied rather than shown. The lo-fi presentation is deliberate and effective. I found it more disturbing on reflection than during play, which is not a criticism. Some horror works that way. Give it an evening. You will not forget it quickly.
Three hours, give or take. That is the whole game. For someone who fits gaming into late evenings between work and family, a horror experience with a defined endpoint is genuinely appealing. Mouthwashing is a disturbing psychological horror set on a drifting cargo ship, and it commits to its nastiness without apology. The pacing is unusual, the presentation is striking, and the psychological payload at the end stays with you in the way that good horror fiction does. It runs perfectly on Deck, the chapter structure suits handheld sessions naturally, and it is one of those games people are still talking about months after finishing it. Short does not mean slight.
Mouthwashing is a recent psychological horror game that runs on hardware that cannot handle most modern releases, which immediately puts it on this list's radar. The narrative is grotesque and compact: a cargo ship, a bad decision, a slow deterioration. I finished it in a single sitting and sat with it for longer than that. What kept it out of the top ten is replay value. Once you know what happens, the horror loses its teeth on a second run. Worth every minute of that first playthrough, and worth mentioning for anyone who wants something newer and sharper than the classic picks above.
Game data and imagery provided by IGDB.com
