Paladins key art
Paladins cover art

Paladins

May 2, 2017ShooterESRB TMetacritic 78

The Verdict

Best if you want a free hero shooter with deep champion customization, stable performance on older PCs, and ability-driven team fights without pay-to-win pressure.

Portrait of Henk-Jan Uijterlinde
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Software architect and father of two based in the Netherlands. Been gaming since MS-DOS Mario. Writes honest recommendations for people with limited evenings and too many games left to play.

What It's Like to Play

Paladins delivers a generous free-to-play hero shooter built around a unique card loadout system that sets it apart from the competition. While the core objective modes—siege matches where teams fight for control points then escort payloads—will feel familiar to hero shooter veterans, the card system lets you customize each champion's abilities to match your preferred playstyle. This means the same character can feel dramatically different depending on whether you build for healing output, crowd control, or damage, adding meaningful depth beyond simply picking a hero. The learning curve is approachable: basic shooting and ability use is straightforward, team roles (damage, tank, support, flank) are clearly defined, and the training range lets you experiment risk-free. Matches run 15–25 minutes, making sessions digestible whether you're squeezing in a quick game or settling in for a ranked grind. Complexity grows as you learn champion matchups, loadout synergies, and map-specific positioning, but you're never locked out of competitive play by mechanical demands alone. The champion unlock system respects your time more than most F2P shooters. You start with rotating access to champions and earn in-game currency at a steady pace, or you can buy the full champion pack outright to skip the grind. Crucially, no champion or card provides raw stat advantages—everything is about utility and playstyle preference, keeping matches fair regardless of wallet size. Regular balance patches and seasonal events maintain freshness, though the large roster means some champions inevitably feel stronger than others in any given meta. Performance is a standout strength. Built on Unreal Engine 3, Paladins scales cleanly down to integrated graphics and older hardware, delivering stable 60 FPS on machines that struggle with newer hero shooters. The ~30GB install is reasonable for a live-service game, and matchmaking stays healthy across skill brackets thanks to crossplay support. Visuals lean toward bright, readable character silhouettes over cutting-edge fidelity, which aids both performance and gameplay clarity. Paladins won't dazzle you with innovation—it's a straightforward, team-focused shooter that borrows liberally from genre leaders—but it executes its formula with fair monetization, technical accessibility, and enough customization depth to keep matches feeling varied across hundreds of hours.

Best For

  • Hero shooter fans seeking a free alternative to Overwatch with deeper build customization
  • Players on older PCs or tight budgets who still want stable, competitive team FPS action
  • Those who enjoy optimizing loadouts and experimenting with ability synergies

Not For

  • Players expecting cutting-edge visuals or innovative mechanics—Paladins feels dated compared to newer hero shooters
  • Those frustrated by unlock grinds unless you buy the champion pack upfront
  • Anyone seeking a thriving esports scene or massive playerbase—the community is smaller than top-tier competitors
Overview

About Paladins

Join 25+ million players in Paladins, the free-to-play fantasy team-based shooter sensation. Wield guns and magic as a legendary Champion of the Realm, customizing your core set of abilities to play exactly how you want to play. Paladins is set in a vibrant fantasy world and features a diverse cast of Champions ranging from sharpshooting humans to mech-riding goblins, mystical elves, and jetpack-clad dragons. Each Champion brings a unique set of abilities to the battlefield and new Champions are regularly added to Paladins, keeping the game exciting.
Reference

At a glance

Released
May 2, 2017
Platforms
PC, macOS, Xbox One, PlayStation 4, Nintendo Switch
Genres
Shooter, Strategy, Action
Play modes
Multiplayer, Co-op, PvP, Online Multiplayer
Age rating
ESRB T
Multiplayer
By platform
Metacritic
78
Player rating
3.8
Media

Screenshots

Click any screenshot to view it full size.

Playing together

Multiplayer by platform

How Paladins supports playing with other people, broken down per platform.

Multiplayer capabilities for Paladins by platform. Capabilities with no published information are marked "not documented".
PlatformLocalOnlineLANSplit-screenCo-op campaignDrop-in/out
Xbox OneNoYes, up to 10 playersNoNoNoNo
  • Supported (a number is the player cap)
  • Not supported
  • Not documented for this platform

CrossplayFull Crossplay

Team sizes · 5v5

Online-only team-based hero shooter. Standard matches are 5v5 (10 players total). No split-screen/couch local modes and no LAN mode. Cross-play supported across platforms (crossplay/cross-progression supported via Hi-Rez account). Console online play may require platform subscription (e.g., PlayStation Plus / Nintendo Switch Online) depending on platform policies.

Content

Age ratings

How rating boards around the world have classified Paladins. Open a board for its content descriptors.

CEROB
  • Sexual Content
  • Violence
ESRBT
  • Blood
  • Violence
  • Suggestive Themes
PEGI12
  • Violence

This game was rated PEGI 12 for frequent non-realistic violence against human-like characters. Not suitable for persons under 12 years of age.

USK12
Buying it

Edition and platform notes

Which version to buy, and what differs between platforms.

Which Edition to Buy

Paladins is free-to-play with optional purchases. The Champion Pack unlocks all current and future champions permanently, removing the currency grind. Battle Passes and cosmetic bundles are available but don't affect gameplay. All gameplay-relevant content (champions, cards, talents) can be earned through play.

Platform Recommendations

Crossplay is enabled across PC, PlayStation, Xbox, and Nintendo Switch, expanding matchmaking pools. PC offers the smoothest performance and fastest patch rollouts. Console versions include aim assist and controller-specific UI tweaks. Steam Deck compatibility is solid at medium settings.

Accessibility Features

Full keyboard and controller remapping, aim assist options for controllers, colorblind filters, FOV slider, and HUD scaling. Training range supports practice without match pressure. UE3 scales smoothly to very low presets for integrated graphics.

Questions

Frequently asked questions

Common questions about this game, answered by our team.

How hard is it to learn?

Moderate. Basic shooting and abilities are intuitive, and clear role categories help new players contribute. Mastering champion matchups, loadout optimization, and team coordination takes time, but you'll feel useful within your first few matches.

How long are matches?

Most siege matches run 15–25 minutes depending on how evenly teams are matched. Quick Play and ranked use the same format, so session length stays consistent. No battle royale or extended modes to worry about.

Is it pay-to-win?

No. All champions and cards can be earned through play, and nothing you buy provides stat advantages. The Champion Pack saves grind time, but free players have full competitive access. Monetization is cosmetic-focused with fair unlock pacing.

Can I run it on a low-end PC?

Yes. Paladins scales down to integrated graphics (UHD 620) at 720p Low/60 FPS. The UE3 engine is well-optimized for older hardware, with responsive gunfeel even at reduced settings. Install size is ~30GB, reasonable for a live-service game.

Is the playerbase still active?

Yes, though smaller than Overwatch 2. Crossplay keeps matchmaking healthy across skill brackets, with queue times under two minutes in most regions. Ranked and casual modes stay populated, but niche modes may have longer waits.

Game data and imagery provided by IGDB.com