My friend group is scattered across three consoles and a pile of PC rigs, so every co-op night starts with the same argument: what can everyone actually join. Crossplay isn't a bonus for us, it's the whole filter. This list only covers titles where Xbox players can reliably team up with friends on PlayStation, PC, or Switch, and where the co-op is the actual reason to boot the game up, not an afterthought bolted onto a competitive mode.
I scored every pick on co-op quality, crossplay reliability, overall game quality, Xbox-specific value, and accessibility. Co-op quality and crossplay reliability carried the most weight, since a game nobody can actually join doesn't belong here.
For the full picture on Xbox co-op gaming, see our Best Xbox Co-Op Games guide. This article narrows in specifically on the games where teaming up with friends on other platforms actually works.
Quick Picks
Best for duos: Split Fiction
Best for squad shooters: Helldivers 2
Best for family game nights: Minecraft
Best for long-haul looting: Diablo IV
Best for hardcore hunts: Monster Hunter Wilds
The Top 10 Best Crossplay Co-op Games for Xbox
These ten actually deliver on the promise: real cooperative play, and a real way for Xbox players to team up with friends on other platforms.
“The smartest pure two-player crossplay co-op pick on Xbox.”
It Takes Two got my wife into gaming, so when Hazelight followed it up with Split Fiction, I already knew what I was getting into: constant reinvention, one clever mechanic per chapter, and a Friend's Pass that lets one person own the game and invite anyone else in for free. That last bit matters more than it sounds. My co-op group is split across three platforms, and Split Fiction is the rare game where nobody has to buy anything to join. There is exactly one mode here, two-player only, no drop-in for a third. That is also the whole reason it works this well. For pure two-person crossplay co-op, nothing else on this list gets close.
“Cross-platform hunting parties don't get much better than this.”
My group put an embarrassing number of hours into Monster Hunter Wilds together, coordinating hunts over headset the same way we do in Helldivers 2, except here every fight against a fifteen-minute apex monster actually rewards knowing your teammates' builds. Crossplay across Xbox, PlayStation, and PC means nobody in my group had to sit out because they own the wrong console. New players will feel lost for the first several hunts. The weapon trees alone take real time to parse, and nobody is going to explain the sinew farming loop to you in plain language. Stick with it, though. Once your squad clicks, hunts stop feeling like homework and start feeling like the best kind of teamwork game there is.
“Pure four-player PvE mayhem with superb cross-platform squad play.”
Helldivers 2 is the group favourite in my regular squad, and it earns that spot by being almost aggressively about teamwork. Friendly fire is on by default, which means half our early sessions ended with someone apologizing for an orbital strike gone wrong. Crossplay across Xbox, PlayStation, and PC is dead simple, no separate friend codes or platform gatekeeping, just an invite and you're dropping into the same warzone. The missions run twenty-five to forty minutes, short enough for a weeknight, chaotic enough that you will need a headset to actually call out bug breaches in time. It rewards squads who talk. Solo queuing works in a pinch, but it is not the same game.
“Crew a pirate ship together across platforms and make your own stories.”
Sea of Thieves works because nobody on your crew needs to be good at the game for it to be fun. Someone mans the helm, someone reads the map upside down, someone falls off the crow's nest into the ocean, and somehow you still sink a skeleton galleon. My group has used it as the entry point for a friend who barely games, because the roles sort themselves out without a tutorial forcing anyone into a specific job. Crossplay now spans Xbox, PC, and PlayStation, and grouping up across all three is straightforward. The trade-off is structure. There is no mission list pulling you forward, so if your crew needs objectives to stay engaged, the open sandbox can feel aimless by the third session.

“An easy-to-recommend crossplay loot grind with serious staying power.”
I never finished Diablo IV solo. The campaign is fine, but grinding through Nightmare dungeons by yourself starts to feel like a second job somewhere around World Tier 3. Playing it with friends fixes that completely. Crossplay across Xbox, PlayStation, and PC means my group can drop into the same seasonal ladder no matter who bought the game where, and the loot grind that bores me alone turns into something worth logging in for when someone else is calling out a legendary drop in voice chat. It is still a grind. Co-op just makes the grind social instead of lonely, which for a live-service ARPG is most of the job done.
“The easiest all-ages crossplay co-op answer for almost any friend group.”
Minecraft is the one game on this list I can hand to my kids and a friend on a completely different platform without explaining anything. Bedrock crossplay covers basically every screen in the house, Xbox, PlayStation, Switch, PC, even phones, and nobody has to think about it before joining a world. My family still boots it up on quiet weekend afternoons, usually to build something ridiculous and then abandon it a week later. It scores lower on structured teamwork than the shooters higher up this list. There is no boss fight forcing coordination. What it has instead is the lowest barrier to entry of anything here, and for a mixed-age, mixed-platform group, that counts for a lot.
“Tiny-world survival done right for mixed-platform co-op groups.”
Grounded shrinks your whole crew down to insect size in a suburban backyard, and the first time a spider drops out of the grass at full scale, someone in your group will yell loud enough for the neighbours to hear. It is lighter in tone than the survival games that lean on dread, which makes it an easier sell to a group that includes at least one person who does not want to be scared. Crossplay covers Xbox, PlayStation, Switch, and PC cleanly. I tested the PC side on an older laptop, and it held up fine on lower settings, which matters if part of your crew is on modest hardware rather than a gaming rig. The base-building loop is satisfying but slow to open up in the first couple of hours.
If your crew would rather get scared together than fight monsters, our Best Xbox Horror Co-Op Games guide covers the crossplay-friendly frights we didn't have room for here.
“A giant cross-platform sci-fi sandbox that keeps getting better.”
No Man's Sky is less about coordinated teamwork and more about showing up in the same universe as your friends and doing your own thing nearby, which suits my group fine on nights when nobody wants to commit to a real mission. I like open worlds that reward curiosity over ones that just deliver content on a checklist, and this is one of the few sandboxes big enough that four people can each go build something different and still bump into each other occasionally. Crossplay spans Xbox, PlayStation, Switch, and PC. The co-op here is looser than anything else on this list. If your group wants tight objectives and constant communication, look higher up. If you want a shared space to potter around in, this earns its spot.
“The newest big crossplay looter shooter is built for chaotic squad nights.”
I have been a Borderlands fan since the loot-shooter formula was still a novelty, and Borderlands 4 is the version of that formula built for how my group actually plays now: four people, mixed platforms, dropping in and out across a weekend. Crossplay runs through the SHiFT account system. The SHiFT sign-in step is mildly annoying. But it works reliably once it is set up, and the campaign is built around squad-friendly builds, so someone can specialize in crowd control while someone else goes pure damage. Once everyone is past the login screen, sessions run smoothly for hours. It is loud, chaotic, and if you have played any prior Borderlands, none of this needs an explanation.
“Brilliant squad PvE, but its crossplay reach is narrower than the best.”
Deep Rock Galactic plays like Left 4 Dead 2 got a mining permit: four classes, each with a real job, and a healthy dose of dying because nobody brought a Scout to light up the cave. I've run entire nights on this game, and the class-based teamwork holds up against anything on this list, maybe above it. Here is the catch: crossplay only runs between Xbox and PC through the Microsoft Store, not PlayStation or Switch. If your crew is split toward PlayStation, this one simply will not connect them. For an Xbox-and-PC friend group specifically, it remains one of the best co-op shooters you can drop into.
Honorable Mentions
These five missed the ranking for reasons that matter, narrower crossplay, rougher onboarding, or a bigger time commitment than the games above ask for.
I put an absurd number of hours into the original Path of Exile, so Path of Exile 2 was an automatic install the day it hit crossplay across Xbox, PlayStation, and PC. The buildcraft is as deep as ever, and squad runs with friends on other platforms connect without fuss. It just did not surprise me the way I wanted it to. A few sessions in, it started feeling like more of the same systems in a shinier coat, which is fine but not the leap forward I was hoping for. If you want a heavier, more technical loot grind than Diablo IV and don't mind a steep learning curve, this earns a real look.
12. Warframe
86%Warframe has been running for over a decade and it shows, in a good way. There is an enormous amount of PvE content here, and cross-save plus crossplay across basically every platform, including Xbox, means my group could pick it up on a whim without anyone needing to own a specific console. The onboarding is genuinely rough. New players will spend several hours confused about what a Warframe even is before the game starts making sense. Once it clicks, the mission variety and squad-based combat are excellent, and it costs nothing to try. For a group willing to push through the slow start, it is one of the best free co-op options on Xbox.
Phasmophobia is the game that finally made my headset feel necessary rather than optional. Ghost hunting only works if someone is calling out EMF readings while someone else is quietly panicking in a hallway, and the tension holds up remarkably well across a full crossplay group spanning Xbox, PlayStation, and PC. Sessions run short, twenty minutes or so per contract, which fits a weeknight better than most horror co-op games manage. It is more niche than the shooters and looters higher on this list, and if your group does not enjoy being genuinely startled, this is an easy skip. For the right crew, few games generate as many actual screams per hour.
Baldur's Gate 3 is one of the best co-op RPGs ever made, full stop, and I do not say that lightly given how much time I have put into fantasy games over the years. The problem for this specific list is crossplay. Xbox pairs cleanly with PC, but the platform reach stops well short of the universal setups higher up this ranking. It also demands a serious time commitment. This is not a game you drop into for one session between work and bedtime, it wants a regular group over months. If you already have that dedicated crew and platform overlap, nothing else compares. For a looser, mixed-platform friend group, it asks for more than most people have to give.
15. Palworld
83%I avoided Palworld for months, fully convinced it was just a cynical Pokemon clone with guns bolted on. My group talked me into trying it during a slow week, and I ended up staying far longer than I expected to admit. The survival-crafting loop with creature companions gives it its own identity once you get past the initial comparison, and co-op base-building across Xbox, PC, and PlayStation works without much friction. It is rougher around the edges than the more polished picks higher on this list, and the tone will not be for everyone. As a change of pace from shooters and loot grinds, it earned its spot on my own rotation.
Frequently Asked Questions
A few things come up constantly when Xbox players ask about crossplay co-op.
Does Xbox support crossplay for most co-op games?
Xbox has some of the best crossplay support of any platform, and most modern co-op releases now include it. It is not universal, though. A handful of otherwise great co-op games on Xbox limit crossplay to specific platform pairs, which is why it is worth checking before you build a friend group around one.
Can Xbox and PlayStation players team up in Helldivers 2?
Yes. Helldivers 2 supports full crossplay between Xbox, PlayStation, and PC, and grouping up is as simple as sending an invite. There is no separate friend code system to deal with.
Is Sea of Thieves cross-platform between Xbox and PC?
Yes, and it now extends to PlayStation as well. A crew can be made up of players on all three platforms without any special setup.
Does Deep Rock Galactic support crossplay with PlayStation?
No. Deep Rock Galactic's crossplay is limited to Xbox and PC through the Microsoft Store. If your friend group includes PlayStation players, they will need a different game for that particular session.
What is the best crossplay co-op game for just two people on Xbox?
Split Fiction. It is built entirely around two-player cooperation, and its Friend's Pass system means only one person in the pair needs to actually own the game.
Conclusion
Split Fiction, Monster Hunter Wilds, and Helldivers 2 sit at the top because crossplay works without excuses and the co-op is the whole point, not an afterthought. Minecraft and Grounded trade some of that tight teamwork for wider platform reach and lower friction, which matters when your friend group is scattered across three different boxes. Not every pick fits every group, some ask for a regular crew and months of commitment, others are done in twenty minutes.
Ready for more tailored picks? Try our Recommendations Engine for suggestions that match your play style.












