There is a real difference between a multiplayer game that happens to have a big map and one where the world itself is the point. The games on this list belong to the second category. They are the ones where you load in with a friend, pick a direction, and something interesting happens before you have even decided what you are doing. That is a harder thing to build than a match queue, and it is why I think this category deserves its own list rather than getting folded into a general PS5 multiplayer roundup.

How We Ranked These Games
Open world strength carried the most weight, because a game that earns its place here needs a world worth actually inhabiting, not just a backdrop for instanced content. Multiplayer integration measures whether playing with others feels built into the world or grafted onto a solo experience. Long-term progression matters because the best shared worlds give you something to work toward across sessions, not just within them. Sandbox variety and PS5 performance made up the rest, with the latter factoring in things like stability and whether the experience holds up on current hardware.
The Top 10 Best Open World Multiplayer PS5 Games
These are the games where the world and the multiplayer actually need each other to work.
“An infinite co-op galaxy packed with bases, survival, discovery, and weird adventures.”
I started a No Man's Sky session with one friend intending to spend an hour looking around. Four hours later we had a shared base on an irradiated planet, a fleet of freighters between us, and a standing argument about whether to colonise the next system or stay and finish the base. That kind of session does not happen in a game that is just going through the motions. The world here is genuinely infinite, the co-op builds naturally into everything you do, and Hello Games has kept expanding it for years without charging for updates. The PS5 version is polished enough that it no longer feels like an apology for the launch. It earned the top spot.
“Still the king of online urban sandbox chaos on PS5.”
Los Santos is still one of the best multiplayer sandboxes ever made, and I say that as someone who has been playing GTA since the PS2 era. The sheer density of what you can do in this city, heists, businesses, races, random encounters, just driving around causing problems with friends, is hard to match. The PS5 upgrade gives it a sharper look and faster load times, which matters more than it sounds when you are jumping between jobs. The honest caveat is that the grind has only deepened over the years. Earning serious money without spending real money takes patience. If you can get past that, there is more content here than most games ship with in their entire lifecycle.
“Sail a shared ocean where every voyage can become a story.”
Sea of Thieves does something I have not seen any other game pull off as consistently: it creates stories that nobody planned. You set out to find buried treasure, another crew spots your ship on the horizon, and twenty minutes later you are fleeing a sinking galleon in a rowboat with a chest and your dignity barely intact. That kind of emergent chaos is what makes the multiplayer here feel inseparable from the world rather than layered on top of it. The progression system is slower than some players would like, and the early hours before you get your sea legs can feel a bit directionless. But the moment the world clicks, it really clicks.
“The sandbox classic still does almost everything in multiplayer.”
At our LAN parties Minecraft still comes up as a reliable fallback when we want something everyone can join without a two-hour onboarding session. It runs on anything, the rules are obvious within minutes, and within an hour someone has already built something impressive and someone else has already died in lava. On PS5 the experience is smoother than most people expect from a game this old, though it does not have the visual identity of newer titles on the platform. What keeps it this high on the list is that the ceiling for what a group can build and explore together is effectively unlimited. I have never seen a session end because everyone ran out of things to do.
“Tamriel at MMO scale with guilds, world events, quests, and endless zones.”
Tamriel at MMO scale is a different thing from Tamriel in a single-player Elder Scrolls game, and I mean that in mostly a good way. The world is enormous, there are public dungeons you can wander into with strangers, world events that pull multiple players together organically, and enough questlines that you will not run dry for months. I gravitate toward the solo-friendly aspects of it because I do not always have a group free at the same time, and ESO handles that better than most MMOs. The combat feels a bit weightless compared to an action RPG, which is the main thing that keeps me from spending more time in it. But for PS5 players who want a proper fantasy MMO world to inhabit, this is the obvious answer.
“A giant PS5 MMO where your social life can become the endgame.”
Final Fantasy XIV is probably the most story-driven game on this list, which makes it unusual for a multiplayer recommendation but also explains why its player retention is remarkable. People stay because the world and characters earn the investment, not just because there is always another gear tier to chase. I picked this up partly out of curiosity about whether an MMO with that much narrative weight could work on PS5 with a controller, and it does, more naturally than I expected. The open zones are not the most freeform sandbox environments on this list, which is why it sits at six rather than higher. If you want the most freedom to roam and improvise, look up. If you want a living world with genuine social depth, this is worth the subscription.
“A strange shared-world survival sandbox built for roaming, bases, and online events.”
Once Human landed on PS5 and I was not sure what to expect from a game built around a contaminated post-apocalyptic world where the threats are genuinely strange. After a few sessions it became clear this is a game that rewards the kind of group play where you divide responsibilities without being told to. Someone gathers, someone builds, someone scouts the next zone, and the world is large enough that there is always a reason to push further out. The PS5 version is not as polished as the top entries on this list, and the seasonal reset structure means your progress wipes periodically, which will put some players off entirely. Worth knowing before you invest dozens of hours.
“Tame dinosaurs, build tribes, and survive in one of PS5's biggest sandbox worlds.”
ARK is the game I describe to people as a commitment rather than a hobby. Taming a high-level dinosaur takes real time, building a proper base takes longer, and doing either of those things while also fending off other players on a PvP server is genuinely exhausting in a way that can feel rewarding or punishing depending on the day. The Unreal Engine 5 rebuild gives Survival Ascended a visual upgrade that looks genuinely impressive on a QD-OLED, but the performance can be inconsistent in ways the old version also suffered from. If you have a dedicated tribe of three or four people who are ready to commit to a server, this is one of the deepest open-world co-op loops on PS5. Solo play is a different conversation entirely.
“One of PS5's purest shared-world survival sandboxes—if you can survive it.”
Rust is not a game I recommend lightly. The first time I spawned on a console server I was naked on a beach, had gathered roughly four rocks, and was killed by someone with a hunting bow before I found a tree. That is the game. The world is persistent, other players are the main threat, and trust is earned slowly if at all. What keeps it on this list is that the moment-to-moment tension of surviving, building, and eventually raiding or defending in a shared world is unlike anything else on PS5. The console version lags behind the PC original in terms of updates and polish, which is a real gap. But the core loop of that shared open world is intact, and for the right kind of player it is addictive.
“A huge online frontier for posse rides, hunting, and slow-burn western roleplay.”
Red Dead Redemption 2 has one of the most beautiful open worlds I have played on PS5, and that beauty carries over into the online mode even if Rockstar largely stopped caring about it after 2021. I spent time with my posse doing hunting contracts and free-roaming across the frontier, and the atmosphere is still unmatched on the platform. The problem is that the lack of updates is now impossible to ignore. There is no new content pipeline, seasonal events are minimal, and the community has been slowly thinning. The world is still worth riding across. Whether you want to make it your regular multiplayer home is a harder question, and I think for most people the answer is probably no.
Honorable Mentions
These four missed the top 10 by a narrow margin, and for certain players they might actually be the right call over some of what ranked above them.
7 Days to Die missed the top 10 on polish, not on intent. The entire structure of the game, loot a town, build a base, survive increasingly brutal horde nights, is purpose-built for co-op groups with the patience to see a server through. I tested the PS5 console release and it runs acceptably, though the visual presentation shows its age. If you have a group that enjoys deliberate survival progression and wants that horde-night countdown to actually mean something, this does things none of the top 10 survival entries quite replicate.
Fallout 76 had a rough launch and still carries that reputation longer than it probably deserves. The current version is a functional shared-world RPG with a large map, CAMP building, public events, and enough lore to keep a Fallout fan busy for weeks. I found myself enjoying the free-roam more than the structured content. The multiplayer feels optional in a way that keeps it off the main list, because you can spend hours wandering Appalachia barely interacting with another player. For Fallout fans specifically, that might actually be fine.
Conan Exiles is the fantasy-flavoured survival sandbox on this list, which makes it interesting to me as someone who will always lean toward swords and sorcery over post-apocalyptic wastelands. The world is harsh, the building system is deep, and clan play rewards the kind of group coordination that carries over from session to session. What keeps it out of the top 10 is that the PS5 version has never felt like a priority for the developers, and the technical experience reflects that. A solid choice if the fantasy survival angle calls to you and you are willing to accept some roughness around the edges.
Diablo IV is the most polished game on this entire list from a PS5 technical standpoint, and I say that having played it on a Samsung QD-OLED where the lighting engine genuinely impresses. I started a seasonal character with a friend and enjoyed the first twenty hours considerably. The reason it sits in honorable mentions rather than the main list is that the world serves the loot loop rather than the other way around. You are not exploring Sanctuary because the world pulls you forward. You are running routes because that is how the ARPG works. Great game, just not quite the open-world multiplayer experience this list is built around.
Frequently Asked Questions
A few questions that come up often when people are trying to choose between these games.
Do any of these games support split-screen co-op on PS5?
Most of the titles on this list are online-only multiplayer rather than split-screen. Minecraft is the main exception, supporting local split-screen on PS5. If couch co-op on the same console is your priority, Minecraft is essentially the only game on this list that delivers it properly.
Which of these games is best for someone new to open world multiplayer?
Sea of Thieves is probably the most welcoming entry point for players who have not done much open world multiplayer before. Sessions are naturally contained to voyages, matchmaking is straightforward, and the world explains itself through play rather than menus. No Man's Sky is also generous with onboarding if you prefer a quieter pace. Rust is the one to avoid if you are new, at least until you know what you are doing.
Can you play any of these games solo or do they require a group?
Almost all of them support solo play to some degree. No Man's Sky, ESO, and Final Fantasy XIV are fully playable alone. Red Dead Online is largely solo-friendly if you prefer it. ARK and Rust are technically solo-capable but significantly harder and less fun without a group. Sea of Thieves works solo but loses a lot of its best moments without a crew.
Which games on this list are free to play or have a low entry cost?
GTA Online is free to access if you own GTA V on PS5, which regularly goes on sale. Final Fantasy XIV has a free trial that covers a substantial amount of content, including the full base game and first expansion. ESO has a base game that frequently drops to a few euros in sales. Once Human is free to play. The rest of the list require upfront purchase.
Are any of these games dead or close to shutting down?
None of the top 10 entries are at shutdown risk as of early 2026. Red Dead Online has the lowest update activity of the group and Rockstar has shown no meaningful investment in it since 2021, but the servers remain active. The survival games like ARK, Rust, and Once Human all have active player bases. No Man's Sky, Sea of Thieves, GTA Online, ESO, and FFXIV are all actively updated.
Conclusion
The gap between a world worth exploring and a lobby with a bigger map is obvious once you have spent time in both. Every game on this list lands on the right side of that line, though they get there very differently. Whether you want to build a base on a frozen moon, ride across a frontier with your posse, or just see what happens when you sail toward that distant storm, there is something here that fits. Ready for more tailored picks? Try our Recommendations Engine for suggestions that match your play style.












