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Unreal Tournament 2004 cover art

Unreal Tournament 2004

Unreal Tournament 2004 is a competitive multiplayer FPS developed by Epic Games. It is the direct continuation of Unreal Tournament 2003. Gameplay There are no classes or specific loadouts in Unreal T

Released
March 16, 2004
Metacritic
93
Genre
ACTION
User Rating
4.3
Available On

About This Game

Unreal Tournament 2004 is a competitive multiplayer FPS developed by Epic Games. It is the direct continuation of Unreal Tournament 2003.

Gameplay

There are no classes or specific loadouts in Unreal Tournament 2004. Players have to find weapons to fight with on the level. Several game types can be chosen for a match. Classic modes like Deathmatch, Team Deathmatch, and Capture The Flag are still present in the game. A number of new team-based modes were added to the game and became very popular. Modes like Jailbreak, Assault, and Onslaught were met with critical acclaim and praised by the game's audience.

Career mode

Unreal Tournament 2004 also features the career mode. The main objective of the mode is to create a team and get to the Tournament finals. The players are free to choose from 18 pre-defined characters to form their team.

At the beginning of the game, you participate in the Liandri tournament. It is the 12th legal tournament in the corporation's history. After winning the first four matches, you get the attention of an investor, who offers you to hire several players. You are now a captain of a team. Each player has four parameters that define their stats: Accuracy, Aggression, Speed, and Tactics. You play four matches of Team Deathmatch, and after that, the tournament itself begins.

In the finals, you'll meet with one out of the three strongest teams that won previous tournaments.

Genres

ACTIONSHOOTER

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