Best Open World PS5 Games in 2026
Game Recommendations

Best Open World PS5 Games in 2026

Portrait of Henk-Jan Uijterlinde
··9 min

Software architect and father of two based in the Netherlands. Been gaming since MS-DOS Mario. Writes honest recommendations for people with limited evenings and too many games left to play.

Updated September 1, 2026

My PS5 came bundled with Horizon Forbidden West, because that was the only bundle available the week I bought it, and it accidentally turned open-world exploration into the genre I reach for most when I'm playing solo. There's something addictive about wandering a world you don't fully understand yet, especially when it's colourful and alive rather than grey and grim. This list comes from actually finishing, or deliberately not finishing, these worlds.

I scored every world on exploration freedom, world density, and overall quality, then weighted open-world design itself heaviest among the five criteria. PS5 performance polish and broad recommendability rounded out the picture.

For the full spread of what's worth playing on PS5 right now, see our Best PS5 Games in 2026 guide. This article narrows in specifically on open-world design, the games built around letting you wander off the path rather than follow one.

Quick Picks

The Top 10 Best Open World PS5 Games

These are the ten worlds worth clearing an evening for, ranked by how much freedom they actually give you once the tutorial ends.

The gold standard for mysterious, player-driven open-world discovery.

Elden Ring is the game on this list I almost skipped. Soulslike difficulty usually reads to me as punishment dressed up as challenge, and I've made peace with not being that player anymore. I was wrong here. The Lands Between rewards curiosity better than anything else on PS5: wander toward a distant tower and you'll often find a catacomb, a hidden boss, or a shortcut the game never told you existed. I lost an evening to one dungeon I found by accident. The combat will wall you at a boss for a session or two, which is the one real cost for anyone short on playtime. The freedom, the mystery, the sense the world is smarter than you: that's what earns the top spot.

Read more about Elden Ring
Still unmatched when you want a giant world full of great stories.

The Witcher 3 proves a more linear open world can still be the better recommendation, because density beats raw size. I'm not a completionist by nature. I skip busywork without guilt, but this is the one world where I detoured constantly for side quests that had nothing to do with the main story, purely because the writing kept surprising me. A search for a missing husband turns into a quiet tragedy nobody warned me about, and that happens constantly here. It doesn't wander as freely as Elden Ring, the roads and markers keep you closer to the rails. What it loses in freedom, it wins back in the quality of everything you actually find.

Read more about The Witcher 3: Wild Hunt - Complete Edition: 10th Anniversary Edition
A gorgeous samurai sandbox built for smooth wandering and clean combat.

I picked up Ghost of Tsushima through PS Plus expecting to sample an hour and move on, the way I do with most things in that library. Three weekends later I'd finished it. Walking through feudal Japan with real historical weight behind it does something pure fantasy can't, and letting the wind guide you to your next objective instead of a waypoint marker remains one of the smartest ideas in the genre. The colours help too. This is one of the most vibrant, inviting worlds on PS5, autumn leaves, fox dens tucked into cliffsides. The main story and side content are good, not exceptional, standard PS Plus-library stuff dressed up in a gorgeous world. Start here if you want the easiest way into open-world PS5 games.

Read more about Ghost of Tsushima Director's Cut
A stunning machine-hunting world with premium PS5 production values.

Horizon Forbidden West came bundled with my PS5, so the plan was to check how it looked on my new QD-OLED and move on. It looked spectacular, and then the game took over anyway. I finished this one completely, which says something given how little spare time I actually have most weeks. The machine fights are the reason: every encounter asks you to read weak points and elemental types instead of just mashing attack, and the biomes shift from coastal cliffs to red-dust canyons often enough that exploring never goes flat. It's more guided than Elden Ring, activities are clearly marked and the pacing nudges you forward, but the production values are some of the best on the platform. Vibrant, colourful, and genuinely worth finishing.

Read more about Horizon Forbidden West: Complete Edition

Ghost of Tsushima and Horizon Forbidden West both lean on tight, polished action-adventure design rather than sprawling RPG systems, so if that's what's pulling you in more than the open-world scale itself, our action-adventure list breaks down more games built the same way.

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Night City finally earns its place among PS5's best worlds.

Cyberpunk 2077 is the game I avoided longest on this list, because the launch reputation stuck with me long after Night City actually got fixed. That was my mistake, not the game's. On PS5 now it runs clean, even in the dense downtown blocks, and Phantom Liberty adds one of the better side-campaigns on the platform. It's first-person, which changes the feel of exploring compared to everything else ranked above it, closer to walking the city than watching a character move through it. Build variety keeps runs distinct. It's not as reactive a world as Red Dead Redemption 2, but Night City's density and atmosphere carry it just as far.

Read more about Cyberpunk 2077: Ultimate Edition
One of gaming's most alive worlds, even without a native PS5 upgrade.

Red Dead Redemption 2 is one of my favourites, full stop. It's the game I'd point to first if someone asked what an alive open world feels like. I've lost entire evenings just walking through the mountains, not doing anything, just letting Arthur trudge through snow while the camera drifts. It's not PS5-native though, no current-gen patch means load times and resolution sit below what this hardware could actually do. That's the one real mark against it here. Nothing else on this list matches its weather, wildlife, and towns that keep existing whether you're watching or not, which is why it still ranks this high despite the technical gap.

Read more about Red Dead Redemption 2
PS5's most joyful city to swing across.

Marvel's Spider-Man 2 is the one open world on this list built for people who don't have twenty hours to spare in a given week. I finished the main story in a handful of evenings, and swinging between skyscrapers is so immediately satisfying that I kept doing side content just to stay in that loop a little longer. On my QD-OLED it's one of the best-looking things I own, wet rooftops, neon reflections, the works. The world itself is the trade-off. New York here is gorgeous and fast to move through but thinner on systemic surprise than Horizon or Elden Ring, activities repeat once you've spotted the pattern. Still, for anyone short on time, this is the easiest recommendation on the list.

Read more about Marvel's Spider-Man 2

If you are looking for strong single-player campaigns beyond just open-world sprawl, check out our Best Single-Player PS5 Games in 2026 guide.


A gigantic space sandbox built for endless wandering.

No Man's Sky earns its spot through sheer stubbornness, both the studio's and mine. I bounced off it in 2016 like most people did, and only went back years later out of curiosity about how many promises had actually been kept. Turns out, most of them. Every planet is procedurally generated, so the exploration high is real but any single discovery runs shallower than a hand-crafted world like Horizon's. I still land on a purple-skied planet with no mission attached just to see what's there, and there's something calming about that kind of aimless wandering after a long day. Hello Games keeps shipping free updates years on, which is more than most games on this list can claim.

Read more about No Man's Sky
Los Santos is still a chaos playground that rarely gets old.

GTA V is getting old, there's no getting around that, and with GTA VI on the horizon it's easy to treat this one as a placeholder. I don't think that's fair. I've been playing GTA since San Andreas, and Los Santos still packs more into its map than most brand-new open worlds manage. Story mode alone is worth the price for anyone who's only ever touched GTA Online. The world isn't as reactive as Red Dead's, pedestrians and traffic still behave like it's 2013, but the density of things to do, heists, side jobs, just driving into the desert to see what's out there, still holds up.

Read more about Grand Theft Auto V
A dense medieval world for players who want realism over convenience.

Kingdom Come: Deliverance II is the history nerd's pick here, and the one I'll admit I haven't finished, because realism means earning your skills instead of being handed them. You can fail lockpicking for hours before it clicks. That's either exactly what you want from a medieval RPG or the reason you'll put it down after a weekend. I kept coming back anyway, because Bohemia is rendered with the kind of historical grounding I loved in Ghost of Tsushima, actual period detail instead of generic fantasy dressing. It's a first-person, simulation-leaning world that asks more patience than anything else ranked here. If you've got the time and want a world that respects history over convenience, this is the deepest cut on the list.

Read more about Kingdom Come: Deliverance II

Honorable Mentions

These five didn't crack the top 10, usually for reasons of scope, recency, or just narrower appeal, but each is worth a longer look depending on what you're after.

I went back and forth on whether a racing game belongs on an open-world list at all, and Forza Horizon 5 is the one that convinced me it should. I've put plenty of hours into Forza on Xbox over the years, and Horizon's take on Mexico is still the best free-roam driving sandbox I've driven through, volcanoes, jungle, desert, all connected without a loading screen in between. It looks fantastic on PS5. The platform only got it in 2025. This isn't really open-world in the exploration-and-discovery sense the rest of this list is built around, it's open-world in service of driving fast and looking good doing it. That's a narrower pitch, which is exactly why it sits outside the top 10 rather than in it.

Death Stranding 2 is the strangest thing on this list, and I mean that as praise. The core loop is delivery logistics, picking a route across broken terrain, deciding whether a ladder or a rope solves the problem better, and it sounds like it shouldn't work as an open-world hook. It does. I found myself planning routes away from the console, the way I used to plan Pokemon trades as a kid, thinking about the map instead of playing it. It's PS5-native and gorgeous, and the asynchronous multiplayer where other players' structures show up in your world is a small touch that changes how connected it feels. This won't click for everyone, if careful footing across a mountain sounds tedious rather than meditative, skip it.

Ghost of Yotei had an unfair job here. It follows a game I loved as much as Tsushima. Early impressions are genuinely promising, a new region, Ezo instead of Tsushima Island, and the same instinct for letting wind and sound guide you instead of a waypoint marker. I haven't put the hours into this one that I have into the original yet, which is the honest reason it sits in honorable mentions rather than the top 10, a newer release needs time to prove it holds up the way its predecessor did. What's already clear is that PS5 owners who loved wandering feudal Japan have another one worth their evenings. Whether it beats Tsushima outright is a question for next year's list.

I've played Assassin's Creed since the early games, and Valhalla was the one that finally lost me somewhere in its second region, too much map for too little reason to keep moving. Shadows earns a better result. Feudal Japan gives it a setting worth the density, and switching between the two protagonists, a stealth-focused Naoe and a more combat-forward Yasuke, actually changes how you approach the same map rather than just swapping animations. It doesn't beat Ghost of Tsushima at its own game, the parkour and combat both play it safer than I'd like. But as the current Assassin's Creed representative on PS5, it's the strongest the series has looked in years, and worth a look if Valhalla burned you out like it did me.

Crimson Desert is the newest entry on this list, and also the one I have the least hands-on time with, which is exactly why it sits at the bottom of the honorable mentions rather than higher. Fantasy is my favourite genre going in, and everything shown so far points to a large-scale, combat-forward sandbox in that vein, closer to Elden Ring's scale than Hogwarts Legacy's atmosphere. It runs well on PS5 already, no major technical complaints so far. What's missing is the long-term track record every other game on this list already has, months or years of people actually living in the world and reporting back on whether it holds up past the opening hours. Worth watching, not yet worth ranking with confidence.

Frequently Asked Questions

A few questions that come up constantly when people ask where to start.

What actually counts as an open-world game on this list?

We mean games where wandering off the main quest line leads somewhere meaningful, not just a big map connecting linear missions. If side content and free roaming are optional decoration rather than the point, it stayed off this list even if the marketing calls it open-world.

Is Elden Ring too difficult if I've never played a Soulslike?

It's genuinely hard, and some bosses will wall you for an evening or two. Nothing forces you to fight a boss the moment you find it though. You can wander off, level up, and come back later, which is part of why the exploration works so well.

Can I still play Red Dead Redemption 2 well on PS5 without a native version?

Yes, through backward compatibility, and it still looks and runs fine. You just won't get the resolution or loading improvements a full current-gen patch would bring, which is the one real downside on this specific platform.

Which game here fits best if I only get an hour or two a week?

Marvel's Spider-Man 2. The main story is shorter than everything else on this list, and even a single evening of swinging around New York feels complete rather than like an unfinished dent in a huge checklist.

Do any of these need an internet connection to play properly?

No. Every ranked entry here is fully playable offline. A few, like Elden Ring and Red Dead Redemption 2, have optional online modes, but none of them gate the core open world behind a connection.

Conclusion

Ten open worlds, and honestly, none of them are a bad way to spend your PS5 time. Elden Ring and the Witcher 3 sit at the top because they reward wandering more than anything else here, but Horizon and Ghost of Tsushima remain the safer bets if you want spectacle without the learning curve.

If PS5 exclusives are specifically your thing, our Best PS5 Exclusives guide covers more of them. Want something faster behind the wheel, see our racing list, or something gentler after a long day, our cozy PS5 picks.


# Console Games
# PlayStation
# Exploration Focused
# PS5 Games
# Open World

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