Darksiders Genesis is a fun isometric action co-op entry with complementary kits for War and Strife, and its mission structure suits short sessions well. The prequel storyline clarifies series lore, but it rarely drives play moment-to-moment; combat and loot loops take center stage. On Switch, readability and frame pacing are acceptable yet not standout, especially handheld. It narrowly missed the top 10 because its narrative texture and co-authored story beats are comparatively thin, even though the cooperative action is reliably enjoyable.


Darksiders Genesis
December 5, 2019RPGESRB T
About Darksiders Genesis
Story setup
At a glance
- Released
- December 5, 2019
- Platforms
- PC, Xbox One, Nintendo Switch, PlayStation 4
- Genres
- RPG, Action, Adventure
- Play modes
- Single Player, Multiplayer, Co-op, Online Multiplayer, Local Couch Co-op
- Age rating
- ESRB T
Screenshots
Click any screenshot to view it full size.
Multiplayer & game modes
supports up to 2 players online, features co-op campaign mode.
2 local • 2 online
Features
Play Modes
Single Player • Multiplayer • Co-op • Online Multiplayer • Local Couch Co-op
Player Count
- Local
- 1-2
- Online
- 1-2
Age ratings
How rating boards around the world have classified Darksiders Genesis. Open a board for its content descriptors.
CEROC
- Violence
ESRBT
- Blood and Gore
- Language
- Violence
GRAC19+
- Violence
PEGI12
- Violence
- Bad Language
Advice for consumers This game has received a PEGI 12 because it features moderate violence to fantasy characters, moderate violence and use of offensive language. Not suitable for persons under 12 years of age. Brief outline of the game Still reeling from the events on Eden, WAR and STRIFE have been given a new assignment -- LUCIFER, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation. Content specific issues Gameplay violence is mostly seen in melee type encounters. Combat is frenetic, with lots of quickly moving characters and masked, in part, by flashing coloured lights whenever a character is hit. Throughout a melee it is possible to see the health bar of characters being reduce as they take damage, very occasionally there are some blood effects. As soon as a character's health bar has expired it transforms into glowing ash and disappears. One on one combat has the same type of violence. Should the player’s character succumb and be killed, it will immediately respawn at that spot and continue. Other issues None
Often listed alongside Darksiders Genesis
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Game data and imagery provided by IGDB.com