I loaded this up on a night when I didn't want to make a single decision, and Farm Together 2 rewarded that completely. No stakes, no stress. You plant, you harvest, you decorate, and the whole loop is built so two people can putter around the same field without stepping on each other's progress. It trades Stardew Valley's depth and discovery for something even gentler, which suits some evenings better than others. The story and world-building are basically nonexistent, so if you want narrative texture, look elsewhere on this list. As a pure low-friction co-op farm, nothing here beats it for how fast you're both relaxed.


Farm Together 2
May 30, 2025SimulationESRB E
About Farm Together 2
At a glance
- Released
- May 30, 2025
- Platforms
- macOS, PC, Nintendo Switch, PlayStation 5, Xbox One
- Genres
- Simulation, Strategy, Indie, Family
- Play modes
- Single Player, Multiplayer, Co-op, Online Multiplayer, Local Couch Co-op, Split-Screen
- Age rating
- ESRB E
- Time to beat
- 49 hours
- Multiplayer
- By platform
Screenshots
Click any screenshot to view it full size.
How long to beat
Player-reported completion times for Farm Together 2.
- Typical
- 49hoursStory plus some extras
Multiplayer by platform
How Farm Together 2 supports playing with other people, broken down per platform.
| Platform | Local | Online | LAN | Split-screen | Co-op campaign | Drop-in/out |
|---|---|---|---|---|---|---|
| PC | Yes, up to 4 players | Yes, up to 4 players | No | Yes | No | Yes |
- Supported (a number is the player cap)
- Not supported
- Not documented for this platform
Age ratings
How rating boards around the world have classified Farm Together 2. Open a board for its content descriptors.
Often listed alongside Farm Together 2
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 2 articles on this site.
Farm Together 2 strips the farming sim back to its most relaxing fundamentals. Plant, water, harvest, decorate, repeat. There are no relationships to manage, no seasonal deadlines breathing down your neck, no complex crafting trees. I tested it on an evening when I genuinely did not want to think, and it delivered exactly that. It missed the main list because the lack of depth eventually starts to feel like emptiness rather than calm, but for a specific kind of low-input wind-down session it is hard to beat. Players who find Stardew slightly overwhelming would likely be more comfortable starting here.
Game data and imagery provided by IGDB.com

