Outer Wilds is one of the smartest open-world designs I have encountered, and saying more than that would ruin it. The entire solar system is your playground, and the game gives you no objectives beyond curiosity. What keeps it out of the top ten is the Switch version, which runs below the experience's potential and has performance rough spots that the game's precision timing cannot always absorb. Still essential if you can tolerate that. If exploration as the game's complete identity appeals to you, Outer Wilds is unlike anything else on this platform.


Outer Wilds
May 28, 2019Puzzle
About Outer Wilds
At a glance
- Released
- May 28, 2019
- Platforms
- PlayStation 4, Xbox One, Xbox Series X/S, PlayStation 5, PC, Nintendo Switch
- Genres
- Puzzle, Simulation, Adventure, Indie, Action
- Play modes
- Single Player
- Time to beat
- 19 hours
Screenshots
Click any screenshot to view it full size.
How long to beat
Player-reported completion times for Outer Wilds.
- Typical
- 19hoursStory plus some extras
Multiplayer & game modes
Outer Wilds offers various play modes for different gaming experiences.
Play Modes
Single Player
Often listed alongside Outer Wilds
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 3 articles on this site.
Go in knowing as little as possible. That is the only instruction Outer Wilds needs. The game drops you into a solar system on a 22-minute time loop and asks you to figure out what happened to a vanished civilization using nothing but observation and curiosity. No waypoints. No quest markers. Knowledge is the only progression. I spent my first session confused and slightly lost, came back the next evening, and something clicked. The moment a major piece of the mystery fell into place is one of the most satisfying things I have experienced in gaming. It ranks tenth not because it is tenth-best in quality but because its replayability is essentially zero. You only get to discover it once. That is the trade-off.
Most open-world games tell you where to go. Outer Wilds tells you nothing, and that is the entire point. You crash-land your wooden rocket, pull out your instruments, and start figuring out why the sun keeps exploding. I went in knowing almost nothing and spent the first hour genuinely confused before something clicked. That moment of understanding is something I have not felt in a game in a long time. It runs perfectly on Deck, text is clear, sessions have a natural rhythm tied to the game's looping structure, and there is no combat to stress about. Fantasy is usually my genre but this one quietly became one of my favourites.
Game data and imagery provided by IGDB.com
