My Helldivers 2 group tried Remnant 2 on a whim during a slow week, and it turned out to be a surprisingly good fit for the same three-person energy. Archetypes here work like classes without the CRPG-level menu diving, and combining two of them on one character opens up builds you wouldn't expect from a game this focused on guns and bosses. Runs are randomized enough that a second playthrough doesn't feel like a rerun. Sessions land around two to three hours, which is close to ideal for a weeknight. Three-player cap, though. If your regular group runs four deep, somebody sits out.


Remnant 2
July 25, 2023ShooterESRB M
About Remnant 2
Story setup
At a glance
- Released
- July 25, 2023
- Platforms
- PC, Xbox Series X/S, PlayStation 5
- Genres
- Shooter, RPG, Adventure, Action
- Play modes
- Single Player, Multiplayer, Co-op, Online Multiplayer
- Age rating
- ESRB M
- Multiplayer
- By platform
Screenshots
Click any screenshot to view it full size.
Multiplayer by platform
How Remnant 2 supports playing with other people, broken down per platform.
| Platform | Local | Online | LAN | Split-screen | Co-op campaign | Drop-in/out |
|---|---|---|---|---|---|---|
| PC | No | Yes, up to 3 players | No | No | Yes | Yes |
- Supported (a number is the player cap)
- Not supported
- Not documented for this platform
Age ratings
How rating boards around the world have classified Remnant 2. Open a board for its content descriptors.
CEROZ
- Violence
ESRBM
- Blood and Gore
- Partial Nudity
- Strong Language
- Violence
GRAC15+
- Violence
- Sexuality
- Fear, Horror, Threatening
- Language
PEGI18
- Violence
- Bad Language
Often listed alongside Remnant 2
Titles that appear in the same guides on this site. Grouped by where they show up, not by recommendation.
Featured in our articles
This game appears in 14 articles on this site.
Remnant II sits at the shooter end of this list, but the archetype system underneath gives it a real RPG spine. Three players, each running a different archetype combo, and the build variety is deep enough that no two trios play the same way. It is a fast-paced shooter RPG at its core, and that speed is exactly why it slots so easily into a LAN night. Missions are short. Procedurally rerolled worlds keep runs from feeling repeated, and nobody sits out for long. The cap at three players instead of four is the one real limitation, and you will feel that gap the night a fifth friend shows up. Past that, it is one of the cleanest drop-in co-op sessions on this list.
Remnant 2 is a genuinely great co-op game that I almost included in the main list. The reason it sits here is honest: it is an action RPG that passes through horror-coded worlds rather than a horror game that happens to have good co-op. Several biomes are genuinely dark and unsettling. The boss fights are demanding. Three-player builds complement each other well. But sustained dread is not what it delivers, and this list prioritises games where the horror identity is the point rather than the backdrop. If your group is flexible about genre and just wants excellent Xbox co-op with dark aesthetics, Remnant 2 is probably the most polished game in the honorable mentions.
Three players is the sweet spot for Remnant 2 and the game knows it. Archetype builds complement each other in ways that become obvious the first time your team runs a dungeon with proper role distribution versus just picking whatever looked interesting. The procedural world variation means that two groups playing through the same campaign will encounter different areas and bosses, which makes comparing notes with other players genuinely interesting rather than just theoretical. It sits at eight because the onboarding is steeper than most entries above it and solo play is noticeably less satisfying, which means it is a game you need the right group for rather than one you can dip into casually.
Remnant 2 is the kind of game that rewards groups who like replaying the same content with different outcomes. The procedurally arranged campaign means a second run with a different build genuinely feels different, and three-player co-op is well-balanced in a way that four-player games often are not. It missed the main list mainly because three players is a less common group size and the Souls-adjacent difficulty will turn away casual players early. If your squad is three people who are comfortable with demanding combat and enjoy theorycrafting builds between sessions, this is an easy recommendation.
Remnant 2 is the game on this list that will hurt your group the most and leave you talking about it longest. The soulslike DNA means bosses have mechanics you will fail to read until the fourth attempt, and co-op adds coordination requirements that make that both worse and better simultaneously. Each time the world generates, some encounters are completely different from your friend's playthrough, which means comparing notes between sessions actually changes how you approach the next one. Accessibility scored low here for a reason. If anyone in your group has low frustration tolerance for repeated failure, this is the wrong pick. For groups that lean into challenge, though, the payoff is real.
Guns in an RPG framework sounds like a compromise, but Remnant II makes it work better than anything comparable on PS5 right now. The archetype system gives every player a defined role without locking you into it forever, and the procedural world variation means a second playthrough with the same group uncovers encounters the first run never showed you. Three-player co-op hits a sweet spot where everyone has space to build differently without the session becoming chaotic. I would put this above Elden Ring for anyone whose co-op group does not want to spend twenty minutes configuring password summons before every boss attempt.
Remnant 2 is genuinely one of my favourite co-op shooters of the last few years, and I want to place that on the record before saying that it probably should not be this high on a list specifically about open-world co-op. The worlds are procedurally generated, zone-based, and more dungeon-crawl than open-world roam. But the combat is outstanding, three-player co-op is the sweet spot, and the build variety rewards long-session play in a way not many games at this price point manage. PS5 version is polished. If your group has worked through most of the list above and wants something with more combat intensity and less freeform wandering, this is the recommendation.
Remnant II is the game for trios who found Helldivers 2 too chaotic and Deep Rock Galactic too niche. Three-player online co-op with class archetypes that visibly complement each other, a procedurally generated world that changes between runs, and souls-like difficulty that makes the revive mechanic feel genuinely important rather than a convenience. No crossplay on PS5 and no couch support, which limits its audience. The 2023 release date also means it is showing its age slightly compared to the fresher entries above it. Still one of the better three-player online co-op options on PS5 and worth knowing about if your group is a trio looking for something with teeth.
Remnant II has excellent co-op mechanics and a full campaign run that can clock twenty or more hours. The reason it's an honorable mention rather than a top-ten pick is simple: the narrative is mostly atmosphere and environmental lore, not authored storytelling with character arcs and payoff. The campaign structure is also procedurally assembled per run, which means it lacks the authored chapter feel the rest of this list prioritizes. If your duo is more interested in tight shooter co-op with some narrative texture than a story-first campaign, Remnant II is genuinely strong, just don't go in expecting the storytelling weight of the games above it.
Remnant II made it this far on the list entirely because of how thoughtfully it's built around exactly three players — not just technically allowed, but genuinely tuned for it. Procedurally generated worlds mean no two runs are identical, the archetype system creates meaningful build variety, and the soulslike challenge rewards a squad that learns together. The hard cap at three means it doesn't fit the four-player focus of the main list, but if your group is permanently a trio, this deserves serious consideration. The difficulty will push casual players away early; stick with it past the first world and it opens up considerably.
Remnant II earns its spot with two things other games on this list can't match: no third-party account required, and procedurally varied worlds that make every co-op run feel meaningfully different. Your group of three on PS5, Xbox, and PC can link up directly without creating new accounts anywhere. The soulslike combat asks for real coordination — a poorly timed roll or a missed heal matters. Three-player cap keeps things cohesive rather than chaotic. The only real cost is no cross-save, so progress stays tied to whichever platform you started on. For groups who want challenge and replayability without login friction, this is the pick.
Remnant II is a Soulslike shooter where your archetype choice shapes not just how you fight but how you and your partner complement each other — pair a Handler with a Medic and you have a duo with sustain and crowd control that no solo build can replicate. The procedurally generated worlds mean each playthrough genuinely surprises you, and there's an enormous amount of content across difficulty tiers if you want to push further. It supports both online co-op and couch play, with drop-in capability. The one honest caveat: players with zero Soulslike patience will hit a wall early. Stick with Story or Survivor difficulty to ease in.
Remnant II is a soulslike third-person shooter for up to three players, and the boss encounters are genuinely better with friends. Randomized world seeds mean two co-op runs through the same area can play out completely differently, which keeps sessions from feeling repetitive. The archetype system gives each player flexible build options rather than strict class lanes. It misses the main list partly because the three-player cap limits its group appeal, and partly because the host-tied world structure means joining a friend's campaign may affect your own progression. For trios who enjoy challenging boss fights with shooter mechanics, though, it's well worth a look.
Game data and imagery provided by IGDB.com


